private void ResetLanguagePlayerPrefs()
        {
            var uiLocalizationManager = dialogueSystemController.GetComponent <UILocalizationManager>();

            if (uiLocalizationManager != null)
            {
                PlayerPrefs.DeleteKey(uiLocalizationManager.currentLanguagePlayerPrefsKey);
            }
            else
            {
                PlayerPrefs.DeleteKey("Language");
            }
        }