Esempio n. 1
0
	public void Initialize()
	{
		_panels = new List<PanelBase>();
		Root = GameObject.Find("UI Root").GetComponent<UIRoot>();

		Root.manualHeight = Screen.height;
		Root.manualWidth = Screen.width;

		UICamera = Root.transform.Find("UICamera").GetComponent<Camera>();


		BarkPanel = UICamera.transform.Find("BarkPanel").GetComponent<BarkPanel>();
		BarkPanel.Initialize();

		HUDPanel = UICamera.transform.Find("HUDPanel").GetComponent<HUDPanel>();
		HUDPanel.Initialize();

		WindowPanel = UICamera.transform.Find("WindowPanel").GetComponent<WindowPanel>();
		WindowPanel.Initialize();

		DialoguePanel = UICamera.transform.Find("DialoguePanel").GetComponent<DialoguePanel>();
		DialoguePanel.Initialize();


		_panels.Add(DialoguePanel);
		_panels.Add(WindowPanel);
		_panels.Add(HUDPanel);
		_panels.Add(BarkPanel);


		UIStateMachine = new UIStateMachine();
		UIStateMachine.Initialize();
	}
Esempio n. 2
0
    public void Initialize()
    {
        _panels = new List <PanelBase>();

        GameObject uiRootObj = GameObject.Instantiate(Resources.Load("UI Root")) as GameObject;

        Root = uiRootObj.GetComponent <UIRoot>();

        Root.manualHeight = Screen.height;
        Root.manualWidth  = Screen.width;

        UICamera = Root.transform.Find("UICamera").GetComponent <Camera>();


        BarkPanel = UICamera.transform.Find("BarkPanel").GetComponent <BarkPanel>();
        BarkPanel.Initialize();

        HUDPanel = UICamera.transform.Find("HUDPanel").GetComponent <HUDPanel>();
        HUDPanel.Initialize();

        WindowPanel = UICamera.transform.Find("WindowPanel").GetComponent <WindowPanel>();
        WindowPanel.Initialize();

        DialoguePanel = UICamera.transform.Find("DialoguePanel").GetComponent <DialoguePanel>();
        DialoguePanel.Initialize();

        RestingPanel = UICamera.transform.Find("RestingPanel").GetComponent <RestingPanel>();
        RestingPanel.Initialize();

        ConfirmPanel = UICamera.transform.Find("ConfirmPanel").GetComponent <ConfirmPanel>();
        ConfirmPanel.Initialize();

        FadingPanel = UICamera.transform.Find("FadingPanel").GetComponent <FadingPanel>();
        FadingPanel.Initialize();
        FadingPanel.Show();
        FadingPanel.FadeIn(2);

        QuestDebugPanel = UICamera.transform.Find("QuestDebugPanel").GetComponent <QuestDebugPanel>();
        QuestDebugPanel.Initialize();

        MapPanel = UICamera.transform.Find("MapPanel").GetComponent <MapPanel>();
        MapPanel.Initialize();

        IntroPanel = UICamera.transform.Find("IntroPanel").GetComponent <IntroPanel>();
        IntroPanel.Initialize();

        _panels.Add(IntroPanel);
        _panels.Add(MapPanel);
        _panels.Add(QuestDebugPanel);
        _panels.Add(DialoguePanel);
        _panels.Add(RestingPanel);
        _panels.Add(ConfirmPanel);
        _panels.Add(WindowPanel);
        _panels.Add(HUDPanel);
        _panels.Add(BarkPanel);


        UIZoom = 1;


        UIStateMachine = new UIStateMachine();
        UIStateMachine.Initialize();
    }