Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     dialogueNodesListUI = FindObjectOfType <DialogueNodesListUI>();
     playerChoicesListUI = FindObjectOfType <PlayerChoicesListUI>();
     dialogueUI          = FindObjectOfType <DialogueUI>();
     displayController   = GetComponent <UIDisplayController>();
 }
Esempio n. 2
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 // Use this for initialization
 void Start()
 {
     playerChoicesListUI = FindObjectOfType <PlayerChoicesListUI>();
     dialogueUI          = FindObjectOfType <DialogueUI>();
     options             = transform.Find("DialogueOptions").gameObject;
     saveDialogue        = transform.Find("Save").gameObject;
     activeToggle        = transform.GetComponentInChildren <Toggle>();
     dialogueNodesListUI = FindObjectOfType <DialogueNodesListUI>();
 }
Esempio n. 3
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 void Start()
 {
     dialogueNodeDetailsUI = FindObjectOfType <DialogueNodeDetailsUI>();
     dialogueNodesListUI   = FindObjectOfType <DialogueNodesListUI>();
 }