Esempio n. 1
0
    public static bool OnOpenAsset(int instanceID, int line)
    {
        string         assetPath        = AssetDatabase.GetAssetPath(instanceID);
        DialogueScript scriptableObject = AssetDatabase.LoadAssetAtPath <DialogueScript>(assetPath);

        if (scriptableObject != null)
        {
            DialogueGraph.OpenDialogueGraphWindow(scriptableObject);
            return(true);
        }
        return(false); //let unity open it.
    }