/// <summary> /// Shows up a dialog for a user to input a ruleset. /// </summary> public override void LoadRuleset() { this.conwayRules = DialogInput.StringForm("Conway's Game of Life Creator", "(survive count)/(birth count)", "23/3"); }
public async Task <IActionResult> GetDialogAsync([FromBody] DialogInput dialogInput) { GetResultMessageOutput messages = await _chatService.GetDialogAsync(dialogInput.DialogId, GetUserName(), dialogInput.ExecutorId, dialogInput.IsWriteBtn); return(Ok(messages)); }
private void Awake() { dialogInput = GetComponent <DialogInput>(); }