/// <summary>
 /// Shows up a dialog for a user to input a ruleset.
 /// </summary>
 public override void LoadRuleset()
 {
     this.conwayRules = DialogInput.StringForm("Conway's Game of Life Creator", "(survive count)/(birth count)", "23/3");
 }
        public async Task <IActionResult> GetDialogAsync([FromBody] DialogInput dialogInput)
        {
            GetResultMessageOutput messages = await _chatService.GetDialogAsync(dialogInput.DialogId, GetUserName(), dialogInput.ExecutorId, dialogInput.IsWriteBtn);

            return(Ok(messages));
        }
Esempio n. 3
0
 private void Awake()
 {
     dialogInput = GetComponent <DialogInput>();
 }