Esempio n. 1
0
        /// <summary>
        /// Adds the temporary verification code to the server.  When the user enters the verificationCode
        /// on the Senseix website now, it will be able to link this game with the user's account.
        /// </summary>
        static public IEnumerator VerifyGame(string verificationCode)
        {
            Device.GameVerificationRequest newVerification = new Device.GameVerificationRequest();
            newVerification.verification_token = verificationCode;
            newVerification.udid = (SenseixSession.GetDeviceID());

            //Debug.Log ("going off to " + VERIFY_GAME_URL);
            //Debug.Log (hdr_request.GameVerification.Udid);
            //Debug.Log (hdr_request.GameVerification.VerificationToken);
            //Debug.Log (hdr_request.AccessToken);
            yield return(GetSingletonInstance().StartCoroutine(
                             CoroutinePostRequest(newVerification, Response.ParseVerifyGameResponse, VERIFY_GAME_URL, false)));
        }
Esempio n. 2
0
        /// <summary>
        /// Adds the temporary verification code to the server.  When the user enters the verificationCode
        /// on the Senseix website now, it will be able to link this game with the user's account.
        /// </summary>
        public static IEnumerator VerifyGame(string verificationCode)
        {
            Device.GameVerificationRequest newVerification = new Device.GameVerificationRequest();
            newVerification.verification_token = verificationCode;
            newVerification.udid = (SenseixSession.GetDeviceID ());

            //Debug.Log ("going off to " + VERIFY_GAME_URL);
            //Debug.Log (hdr_request.GameVerification.Udid);
            //Debug.Log (hdr_request.GameVerification.VerificationToken);
            //Debug.Log (hdr_request.AccessToken);
            yield return GetSingletonInstance().StartCoroutine(
                CoroutinePostRequest (newVerification, Response.ParseVerifyGameResponse, VERIFY_GAME_URL, false));
        }