void Start() { devChkup = this; database = GameManager.gm.GetComponent <Developer>(); developerPanel = GameObject.Find("DeveloperPanel"); developerScrollPanel = GameObject.Find("DeveloperScrollPanel"); developerCloseButton = GameObject.Find("DeveloperCloseButton"); developerBackButton = GameObject.Find("DeveloperBackButton"); developerStatusText = GameObject.Find("DeveloperStatus").GetComponentInChildren <Text>(); developerScrollPanelrect = developerScrollPanel.GetComponent <RectTransform>(); developerPanel.GetComponent <Transform>().localScale = new Vector3(1, 1, 1); developerPanel.SetActive(false); MakeDeveloperList(); RefreshPostButtons2(); database.CalculateCost(); developerStatusText.text = "남은 돈 : " + GameManager.gm.Money() + "\t\t다음 라운드의 예상 월급 : " + (database.salaryCost * (GameManager.gm.basicTime - 10)); }
void Start() { devChkup = DeveloperCheckup.devChkup; dev = Developer.dev; }