public static string ConvertDevModeToCB(DevModeTypes mode) { switch (mode) { case DevModeTypes.Disabled: return("Disabled"); case DevModeTypes.BaseMode: return("Base Mode"); case DevModeTypes.HighlightColor: return("Highlight Color"); case DevModeTypes.EnmityTracker: return("Enmity Tracker"); case DevModeTypes.TargetHp: return("Target HP"); case DevModeTypes.TargetCastbar: return("Target Castbar"); case DevModeTypes.HpTracker: return("HP Tracker"); case DevModeTypes.MpTracker: return("MP Tracker"); case DevModeTypes.Castbar: return("Castbar"); case DevModeTypes.DutyFinder: return("Duty Finder Bell"); case DevModeTypes.ACTTracker: return("ACT Tracker"); case DevModeTypes.ReactiveWeather: return("Reactive Weather"); case DevModeTypes.BattleStance: return("Battle Stance"); case DevModeTypes.JobClass: return("Job Class"); } return("Disabled"); }
public static string ConvertDevModeToCB(DevModeTypes mode) { switch (mode) { case DevModeTypes.Disabled: return("Disabled"); case DevModeTypes.DefaultColor: return("Default Color"); case DevModeTypes.HighlightColor: return("Highlight Color"); case DevModeTypes.EnmityTracker: return("Enmity Tracker"); case DevModeTypes.TargetHp: return("Target HP"); case DevModeTypes.HpTracker: return("HP Tracker"); case DevModeTypes.MpTracker: return("MP Tracker"); case DevModeTypes.TpTracker: return("TP Tracker"); case DevModeTypes.Castbar: return("Castbar"); case DevModeTypes.DutyFinder: return("Duty Finder Bell"); case DevModeTypes.ACTTracker: return("ACT Tracker"); } return("Disabled"); }