public string[] GetHookModules() { var list = new List <string>(); var loadmap = Detour.GetModule(LoadMapDetourT); var savegame = Detour.GetModule(SaveGameDetourT); if (!string.IsNullOrEmpty(loadmap)) { list.Add(loadmap); } if (!string.IsNullOrEmpty(savegame)) { list.Add(savegame); } return(list.ToArray()); }