public void DrawLater(DetectionList target) { DrawLater(target?.Detection); }
/// <param name="threshold"> /// Score threshold. This value must be between 0 and 1. /// This will affect the rectangle's color. For example, if the score is below the threshold, the rectangle will be transparent. /// The default value is 0. /// </param> public void Draw(DetectionList target, float threshold = 0.0f) { Draw(target?.Detection, threshold); }
public void DrawNow(DetectionList target) { DrawNow(target?.Detection); }