Esempio n. 1
0
    internal void Deserialize(byte[] data, DestroyPlayerMessage expected)
    {
        var message = DestroyPlayerMessageSerializer.Default.Deserialize(data);

        message.PacketType.Should().Be(expected.PacketType);
        message.DpnidLeaving.Should().Be(expected.DpnidLeaving);
        message.Version.Should().Be(expected.Version);
        message.VersionNotUsed.Should().Be(expected.VersionNotUsed);
        message.Reason.Should().Be(expected.Reason);
    }
Esempio n. 2
0
 internal void Serialize(byte[] expected, DestroyPlayerMessage message)
 {
     DestroyPlayerMessageSerializer.Default.Serialize(message).Should().Equal(expected);
 }