Esempio n. 1
0
 ///<summary>Called when we have received data from the local client.<br>Incoming data will immediately be forwarded to the remote host.</br></summary>
 ///<param name="ar">The result of the asynchronous operation.</param>
 protected void OnClientReceive(IAsyncResult ar)
 {
     try
     {
         int Ret = ClientSocket.EndReceive(ar);
         if (Ret <= 0)
         {
             Dispose();
             return;
         }
         byte[] recv = new byte[Ret];
         System.Array.Copy(_buffer, 0, recv, 0, recv.Length);
         //byte[] encrypt = recv;
         //Logger.ThreadWrite("sending bytes:\t" + recv.Length);
         byte[] encrypt = _aes.encryptNet(_key, recv);
         recv = null;
         //using (var ns = new NetworkStream(DestinationSocket))
         //{
         //    ns.Write(encrypt, 0, encrypt.Length);
         //    ns.Flush();
         //}
         int sentCount = 0;
         while (sentCount < encrypt.Length)
         {
             var toSend = Math.Min(encrypt.Length - sentCount, 1024);
             sentCount += DestinationSocket.Send(encrypt, sentCount, toSend, SocketFlags.None);
         }
         ClientSocket.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(this.OnClientReceive), ClientSocket);
         encrypt = null;
     }
     catch
     {
         Dispose();
     }
 }
Esempio n. 2
0
 ///<summary>Called when we have received data from the local client.<br>Incoming data will immediately be forwarded to the remote host.</br></summary>
 ///<param name="ar">The result of the asynchronous operation.</param>
 protected void OnClientReceive(IAsyncResult ar)
 {
     try
     {
         int Ret = ClientSocket.EndReceive(ar);
         if (Ret <= 0)
         {
             Dispose();
             return;
         }
         //Logger.WriteSocketToFile(ClientSocket, _buffer, 0, Ret,false);
         int sent = DestinationSocket.Send(_buffer, 0, Ret, SocketFlags.None);
         //Logger.WriteSocketToFile(DestinationSocket, _buffer, 0, Ret,true);
         if (sent > 0)
         {
             ClientSocket.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(this.OnClientReceive), ClientSocket);
             return;
         }
     }
     catch
     {
         Dispose();
     }
 }
Esempio n. 3
0
        public override void StartForward()
        {
            new Task(new Action(() =>
            {
                const int BUFFER_SIZE_MIN = 1024 * 128; // 缓冲区最小值,128K


                const int BUFFER_SIZE_MAX = 1024 * 512;  // 缓冲区最大值,512K

                const int BUFFER_SIZE_STEP = 1024 * 128; // 缓冲区自动调整的步长值,128K
                byte[] buffer = new byte[BUFFER_SIZE_MIN];

                byte[] read_bytes = null;

                byte[] encrypt_bytes = null;

                try
                {
                    while (true)
                    {
                        int read_num = -1;

                        try
                        {
                            //Logger.Write(this.GetType().Name + " reading bytes");
                            read_num = ClientSocket.Receive(buffer, 0, buffer.Length, SocketFlags.None);
                            //Logger.Write(this.GetType().Name + " " + read_num + " bytes read");
                        }
                        catch (SocketException sex)
                        {
                            if (sex.SocketErrorCode == SocketError.WouldBlock)
                            {
                                System.Threading.Thread.Sleep(100);
                                continue;
                            }
                            else
                            {
                                Dispose();
                                break;
                            }
                        }
                        catch
                        {
                            Dispose();
                            break;
                        }

                        Logger.ThreadWrite(this.GetType().Name + " read bytes: " + read_num);
                        if (read_num == 0)
                        {
                            System.Threading.Thread.Sleep(1000);
                            continue;
                        }
                        read_bytes = new byte[read_num];

                        System.Array.Copy(buffer, 0, read_bytes, 0, read_num);

                        encrypt_bytes = _aes.encryptNet(_key, read_bytes);

                        if (encrypt_bytes == null)
                        {
                            Dispose();
                            break; // 加密出错,退出
                        }

                        try
                        {
                            Logger.Write(this.GetType().Name + " sending bytes: " + encrypt_bytes.Length);
                            DestinationSocket.Send(encrypt_bytes, 0, encrypt_bytes.Length, SocketFlags.None);
                        }
                        catch
                        {
                            Dispose();
                            break;
                        }
                        //outputStream.flush();

                        if (read_num == buffer.Length && read_num < BUFFER_SIZE_MAX)
                        { // 自动调整缓冲区大小
                            buffer = new byte[read_num + BUFFER_SIZE_STEP];

                            // log(this.getName() + " 缓冲区大小自动调整为:" + buffer.length);
                        }
                        else if (read_num < (buffer.Length - BUFFER_SIZE_STEP) && (buffer.Length - BUFFER_SIZE_STEP) >= BUFFER_SIZE_MIN)
                        {
                            buffer = new byte[buffer.Length - BUFFER_SIZE_STEP];

                            // log(this.getName() + " 缓冲区大小自动调整为:" + +buffer.length);
                        }
                    }
                }
                catch (Exception ex)
                {
                    Dispose();
                }
                finally
                {
                    buffer = null;

                    read_bytes = null;

                    encrypt_bytes = null;
                }
            })).Start();
        }
        public override void StartForward()
        {
            new Task(new Action(() => {
                byte[] buffer = null;

                byte[] size_bytes = null;

                int[] sizes = null;

                byte[] decrypt_bytes      = null;
                const int BUFFER_SIZE_MAX = 1024 * 768;
                try
                {
                    while (true)
                    {
                        buffer = new byte[Encrypt.ENCRYPT_SIZE];

                        int read_num = -1;

                        try
                        {
                            //var vs = new NetworkStream(ClientSocket);
                            read_num = ClientSocket.Receive(buffer, 0, buffer.Length, SocketFlags.None);
                            //new Queue<byte>().en
                        }
                        catch (SocketException sex)
                        {
                            if (sex.SocketErrorCode == SocketError.WouldBlock)
                            {
                                System.Threading.Thread.Sleep(1000);
                                continue;
                            }
                            else
                            {
                                Dispose();
                                break;
                            }
                        }
                        catch (Exception ex)
                        {
                            Dispose();
                            break;
                        }

                        if (read_num != Encrypt.ENCRYPT_SIZE)
                        {
                            Dispose();
                            break;
                        }

                        size_bytes = _aes.decrypt(_key, buffer);

                        if (size_bytes == null)
                        {
                            Dispose();
                            break; // 解密出错,退出
                        }

                        sizes = _aes.getBlockSizes(size_bytes);

                        if (sizes == null || sizes.Length != 2 || sizes[0] > BUFFER_SIZE_MAX)
                        {
                            Dispose();
                            break;
                        }

                        int size_count = sizes[0] + sizes[1];

                        buffer = new byte[size_count];

                        int read_count = 0;

                        while (read_count < size_count)
                        {
                            try
                            {
                                read_num = ClientSocket.Receive(buffer, read_count, size_count - read_count, SocketFlags.None);
                            }
                            catch (SocketException sex)
                            {
                                if (sex.SocketErrorCode == SocketError.WouldBlock)
                                {
                                    System.Threading.Thread.Sleep(1000);
                                    continue;
                                }
                                else
                                {
                                    Dispose();
                                    break;
                                }
                            }
                            catch
                            {
                                Dispose();
                                break;
                            }
                            if (read_num == 0)
                            {
                                Dispose();
                                break;
                            }

                            read_count += read_num;
                        }

                        if (read_count != size_count)
                        {
                            Dispose();
                            break;
                        }

                        if (sizes[1] > 0)
                        { // 如果存在噪音数据
                            byte[] _buffer = new byte[sizes[0]];

                            System.Array.Copy(buffer, 0, _buffer, 0, _buffer.Length);

                            decrypt_bytes = _aes.decrypt(_key, _buffer);
                        }
                        else
                        {
                            decrypt_bytes = _aes.decrypt(_key, buffer);
                        }

                        if (decrypt_bytes == null)
                        {
                            Dispose();
                            break;
                        }

                        try
                        {
                            DestinationSocket.Send(decrypt_bytes, 0, decrypt_bytes.Length, SocketFlags.None);
                        }
                        catch
                        {
                            Dispose();
                        }
                    }
                }
                catch (Exception ex)
                {
                    Dispose();
                }

                buffer = null;

                size_bytes = null;

                sizes = null;

                decrypt_bytes = null;
            })).Start();
        }
Esempio n. 5
0
        ///<summary>Called when we have received data from the local client.<br>Incoming data will immediately be forwarded to the remote host.</br></summary>
        ///<param name="ar">The result of the asynchronous operation.</param>
        protected void OnClientReceive(IAsyncResult ar)
        {
            try
            {
                int Ret = ClientSocket.EndReceive(ar);
                if (Ret < Encrypt.ENCRYPT_SIZE)
                {
                    //System.Threading.Thread.Sleep(10);
                    Dispose();
                    return;
                }
                byte[] recv = new byte[Ret];
                System.Array.Copy(_buffer, 0, recv, 0, recv.Length);

                _sendingQueue.AddRange(recv);
                recv = null;


                byte[] head = new byte[Encrypt.ENCRYPT_SIZE];
                int    read = _sendingQueue.PopRange(head, head.Length);

                byte[] size_bytes = _aes.decrypt(_key, head);
                if (size_bytes == null)
                {
                    Dispose();
                    return;
                }
                int[] sizes = _aes.getBlockSizes(size_bytes);
                if (sizes == null || sizes.Length != 2)
                {
                    Dispose();
                    return;
                }

                int size_count = sizes[0] + sizes[1];

                byte[] buffer = new byte[size_count];

                int read_count = _sendingQueue.PopRange(buffer, buffer.Length);
                int read_num   = 0;
                while (read_count < size_count)
                {
                    read_num = ClientSocket.Receive(buffer, read_count, size_count - read_count, SocketFlags.None);

                    if (read_num == 0)
                    {
                        break;
                    }

                    read_count += read_num;
                }

                if (read_count != size_count)
                {
                    Dispose();
                    return;
                }

                byte[] decrypt_bytes = null;
                if (sizes[1] > 0)
                { // 如果存在噪音数据
                    byte[] realdataBuffer = new byte[sizes[0]];

                    System.Array.Copy(buffer, 0, realdataBuffer, 0, realdataBuffer.Length);

                    decrypt_bytes = _aes.decrypt(_key, realdataBuffer);
                }
                else
                {
                    decrypt_bytes = _aes.decrypt(_key, buffer);
                }
                //Logger.ThreadWrite("got bytes:\t" + decrypt_bytes.Length);
                if (decrypt_bytes == null)
                {
                    Dispose();
                    return;
                }

                //using (var ns = new NetworkStream(DestinationSocket))
                //{
                //    ns.Write(decrypt_bytes, 0, decrypt_bytes.Length);
                //    ns.Flush();
                //}
                int sentCount = 0;
                while (sentCount < decrypt_bytes.Length)
                {
                    var toSend = Math.Min(decrypt_bytes.Length - sentCount, 1024);
                    sentCount += DestinationSocket.Send(decrypt_bytes, sentCount, decrypt_bytes.Length - sentCount, SocketFlags.None);
                }

                ClientSocket.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(this.OnClientReceive), ClientSocket);
                decrypt_bytes = null;
            }
            catch
            {
                Dispose();
            }
        }