public override void OnEnterWorld(Player player) { //Auto Team if (Main.LocalPlayer == player) { team = DesiccationConfig.GetTeam(); Main.LocalPlayer.team = team; } //Enter Text Main.NewText("Thanks for playing with Desiccation", 145, 220, 196); //Background Swap Back BackgroundReReplacing(); }
public override void SendClientChanges(ModPlayer localPlayer) { //Auto Team if (team != Main.LocalPlayer.team) { team = Main.LocalPlayer.team; DesiccationConfig.SaveTeam((byte)team); } if (!teamLoaded) { if (Main.LocalPlayer.team > 0) { NetMessage.SendData(45, -1, -1, null, Main.myPlayer, 0f, 0f, 0f, 0, 0, 0); } teamLoaded = true; } }