Esempio n. 1
0
 void CheckNPCButtons()
 {
     if (Trading)
     {
         foreach (ShopButton button in ShopInventory)
         {
             // Mouse
             if (MouseOver(button, new Vector2(32, 32)))
             {
                 if (RightClick())
                 {
                     button.WasRightClicked = true;
                 }
                 else if (RightReleased())
                 {
                     if (button.WasRightClicked)
                     {
                         if (button.Item != null)
                         {
                             Description newdescription = new Description(button);
                             if (DescriptionList.Contains(newdescription))
                             {
                                 DescriptionList.Remove(newdescription);
                             }
                             else
                             {
                                 DescriptionList.Add(new Description(button));
                             }
                         }
                     }
                     button.WasRightClicked = false;
                 }
             }
         }
     }
     else if (Alcheming)
     {
         if (MouseOver(ScrambleButton))
         {
             if (Click())
             {
                 ScrambleButton.WasClicked = true;
             }
             else if (Released())
             {
                 if (ScrambleButton.WasClicked)
                 {
                     if (Save.Kevin.Wealth >= 10)
                     {
                         Save.Kevin.Wealth -= 10;
                         Scramble(ItemHolder);
                     }
                 }
                 ScrambleButton.WasClicked = false;
             }
         }
     }
     else if (Enchanting)
     {
         foreach (EnchantmentButton button in EnchanterButtons)
         {
             if (MouseOver(button))
             {
                 if (Click())
                 {
                     button.WasClicked = true;
                 }
                 else if (Released())
                 {
                     if (button.WasClicked && ItemHolder.Item != null)
                     {
                         if (Save.Kevin.Wealth >= button.Cost)
                         {
                             Save.Kevin.Wealth -= button.Cost;
                             button.WasPressed  = true;
                             Enchant(button);
                         }
                     }
                     button.WasClicked = false;
                 }
             }
         }
         EnchanterButtons.RemoveAll(button => button.WasPressed);
     }
 }