void Start()
 {
     spawner     = GameObject.Find("Spawners");
     audioSource = bounceSound.GetComponent <AudioSource>();
     Invoke("Explode", 2);
     score = Camera.main.GetComponent <DemoScore>();
 }
Esempio n. 2
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    void Start()
    {
        ai          = GetComponent <Ai>();
        anim        = GetComponent <Animator>();
        audioSource = gameObject.AddComponent <AudioSource>();
        score       = Camera.main.GetComponent <DemoScore>();
        GameObject go = GameObject.FindGameObjectWithTag("Player");

        if (go)
        {
            player = go.transform;
        }
    }