Esempio n. 1
0
        private void Awake()
        {
            _me = GetComponent <ISoldier>();
            _tm = FindObjectOfType <DemoIaTeamManager>();

            AddEffect("attacked", true);
        }
Esempio n. 2
0
 private void Awake()
 {
     _soldier = GetComponent <ISoldier>();
     _tm      = FindObjectOfType <DemoIaTeamManager>();
     AddEffect("Cleared", true);
     AddPrecondition("attacked", true);
 }