async void Start() { try { var jsonClient = new JsonRestClient(this); var url = isLocal ? "http://*****:*****@" + response.IpAddress + " on:" + response.Port); client.StartNetworked(response.Port, response.IpAddress, response.PlayerSessionId, this, settings); } catch (Exception e) { Debug.LogError("failed to start"); Debug.LogError(e); } }
public void StartCommunications(int port) { client.StartNetworked(port, "127.0.0.1", guid, this, settings); }