protected override void AddToMenu() { DrawingManager.Add("R Flash", R.Range + SummonerManager.Flash.Range); var ultimateMenu = Ultimate.AddToMenu(Menu); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".range", "Range").SetValue(new Slider(700, 400, 825))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; DrawingManager.Update("R Flash", args.GetNewValue <Slider>().Value + SummonerManager.Flash.Range); }; ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".backwards", "Backwards Flash").SetValue(true)); var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, HitChance> { { "Q", HitChance.High }, { "W", HitChance.High }, { "R", HitChance.High } }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".aa", "Use AutoAttacks").SetValue(false)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, HitChance> { { "Q", HitChance.VeryHigh }, { "W", HitChance.High } }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { DefaultValue = 30 }); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".aa", "Use AutoAttacks").SetValue(false)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", "Use W").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true)); var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ResourceManager.AddToMenu( laneClearMenu, new ResourceManagerArgs( "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 30, 30 } }); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".aa", "Use AutoAttacks").SetValue(true)); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true)); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".w", "Use W").SetValue(true)); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true)); var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear")); ResourceManager.AddToMenu( jungleClearMenu, new ResourceManagerArgs( "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 30, 10, 10 } }); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".aa", "Use AutoAttacks").SetValue(true)); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true)); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".w", "Use W").SetValue(true)); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true)); var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit")); ResourceManager.AddToMenu( lasthitMenu, new ResourceManagerArgs( "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Maximum) { Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 90, 70, 70 } }); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e", "Use E").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-poison", "Use E Poison").SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", "Use W").SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true)); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e-poison", "Use E Poison Only").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); DelayManager.AddToMenu(miscMenu, "e-delay", "E", 420, 0, 1000); var qGapcloserMenu = miscMenu.AddSubMenu(new Menu("Q Gapcloser", miscMenu.Name + "q-gapcloser")); GapcloserManager.AddToMenu( qGapcloserMenu, new HeroListManagerArgs("q-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(qGapcloserMenu, "q-gapcloser", true); var qFleeingMenu = miscMenu.AddSubMenu(new Menu("Q Fleeing", miscMenu.Name + "q-fleeing")); HeroListManager.AddToMenu( qFleeingMenu, new HeroListManagerArgs("q-fleeing") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(qFleeingMenu, "q-fleeing", true); var wGapcloserMenu = miscMenu.AddSubMenu(new Menu("W Gapcloser", miscMenu.Name + "w-gapcloser")); GapcloserManager.AddToMenu( wGapcloserMenu, new HeroListManagerArgs("w-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }, true); BestTargetOnlyManager.AddToMenu(wGapcloserMenu, "w-gapcloser"); var wImmobileMenu = miscMenu.AddSubMenu(new Menu("W Immobile", miscMenu.Name + "w-immobile")); BuffManager.AddToMenu( wImmobileMenu, BuffManager.ImmobileBuffs, new HeroListManagerArgs("w-immobile") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }, true); BestTargetOnlyManager.AddToMenu(wImmobileMenu, "w-immobile"); var wFleeingMenu = miscMenu.AddSubMenu(new Menu("W Fleeing", miscMenu.Name + "w-fleeing")); HeroListManager.AddToMenu( wFleeingMenu, new HeroListManagerArgs("w-fleeing") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(wFleeingMenu, "w-fleeing", true); R.Range = Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value; DrawingManager.Update( "R Flash", Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value + SummonerManager.Flash.Range); IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add(Q); IndicatorManager.Add(W); IndicatorManager.Add("E", hero => E.GetDamage(hero) * 3); IndicatorManager.Add(R); IndicatorManager.Finale(); TargetSelector.Weights.Register( new TargetSelector.Weights.Item( "poison-time", "Poison Time", 5, false, GetPoisonBuffEndTime, "Long time until poison ends = Higher Weight")); }
protected override void AddToMenu() { DrawingManager.Add("R " + Global.Lang.Get("G_Flash"), R.Range + SummonerManager.Flash.Range); var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, int> { { "Q", 2 }, { "W", 1 }, { "R", 2 } }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, int> { { "Q", 2 }, { "W", 1 } }); ManaManager.AddToMenu( harassMenu, "harass", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 70, 0, 750); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear")); ManaManager.AddToMenu( laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 90, 0, 750); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".aa", Global.Lang.Get("G_UseAutoAttacks")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var lasthitMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LastHit"), Menu.Name + ".lasthit")); ManaManager.AddToMenu( lasthitMenu, "lasthit", ManaCheckType.Maximum, ManaValueType.Percent, string.Empty, 70); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); lasthitMenu.AddItem( new MenuItem( lasthitMenu.Name + ".e-poison", Global.Lang.Get("G_UseE") + " " + Global.Lang.Get("G_Poison")) .SetValue(true)); var ultimateMenu = UltimateManager.AddToMenu(Menu, true, true, false, true, false, true, true, true, true); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".range", Global.Lang.Get("G_Range")).SetValue( new Slider(700, 400, 825))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; DrawingManager.Update( "R " + Global.Lang.Get("G_Flash"), args.GetNewValue <Slider>().Value + SummonerManager.Flash.Range); }; var killstealMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Killsteal"), Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); killstealMenu.AddItem( new MenuItem( killstealMenu.Name + ".e-poison", Global.Lang.Get("G_UseE") + " " + Global.Lang.Get("G_Poison")) .SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous")); DelayManager.AddToMenu(miscMenu, "e-delay", "E", 250, 0, 1000); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "q-gapcloser")), "q-gapcloser", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Fleeing"), miscMenu.Name + "q-fleeing")), "q-fleeing", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "w-gapcloser")), "w-gapcloser", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Stunned"), miscMenu.Name + "w-stunned")), "w-stunned", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Fleeing"), miscMenu.Name + "w-fleeing")), "w-fleeing", false, false, true, false); R.Range = Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value; DrawingManager.Update( "R " + Global.Lang.Get("G_Flash"), Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value + SummonerManager.Flash.Range); IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true); IndicatorManager.Add(Q); IndicatorManager.Add(W); IndicatorManager.Add("E", hero => E.GetDamage(hero) * 5); IndicatorManager.Add(R); IndicatorManager.Finale(); TargetSelector.AddWeightedItem( new WeightedItem( "poison-time", Global.Lang.Get("Cassiopeia_PoisonTime"), 10, true, hero => GetPoisonBuffEndTime(hero) + 1)); }