Esempio n. 1
0
        //====================================================================

        void Update()
        {
            if (null != m_lstHelper)
            {
                for (int i = 0; i < m_lstHelper.Count(); ++i)
                {
                    DelayHelper helper = m_lstHelper[i];
                    helper.delay -= UnityEngine.Time.deltaTime;
                    if (helper.delay <= 0)
                    {
                        m_lstHelper.RemoveAt(i);
                        i--;

                        helper.Invoke();
                    }
                }
            }

            if (null != m_lstUnscaledHelper)
            {
                for (int i = 0; i < m_lstUnscaledHelper.Count(); ++i)
                {
                    DelayHelper helper = m_lstUnscaledHelper[i];
                    helper.delay -= UnityEngine.Time.unscaledDeltaTime;
                    if (helper.delay <= 0)
                    {
                        m_lstUnscaledHelper.RemoveAt(i);
                        i--;

                        helper.Invoke();
                    }
                }
            }
        }
Esempio n. 2
0
        //====================================================================

        void Update()
        {
            if (null != helperList)
            {
                for (int i = 0; i < helperList.Count(); ++i)
                {
                    DelayHelper helper = helperList[i];
                    helper.delay -= UnityEngine.Time.deltaTime;
                    if (helper.delay <= 0)
                    {
                        helperList.RemoveAt(i);
                        i--;

                        helper.Invoke();
                    }
                }
            }

            if (null != unscaledHelperList)
            {
                for (int i = 0; i < unscaledHelperList.Count(); ++i)
                {
                    DelayHelper helper = unscaledHelperList[i];
                    helper.delay -= UnityEngine.Time.unscaledDeltaTime;
                    if (helper.delay <= 0)
                    {
                        unscaledHelperList.RemoveAt(i);
                        i--;

                        helper.Invoke();
                    }
                }
            }
        }