private void DrawHull() { RefreshDelaunator(); foreach (var edge in delaunator.GetHullEdges()) { DrawLine(edge.P, edge.Q, Brushes.BlueViolet, .5); } }
private void CreateHull() { if (!drawHull) { return; } if (delaunator == null) { return; } CreateNewHullContainer(); foreach (var edge in delaunator.GetHullEdges()) { CreateLine(HullContainer, $"Hull Edge", new Vector3[] { edge.P.ToVector3(), edge.Q.ToVector3() }, hullColor, hullEdgeWith, 3); } }