Esempio n. 1
0
        private void GetData(MemoryMappedViewAccessor viewAccessor)
        {
            Attacks = new AttackData[MemoryAddresses.Attacks.Length];
            viewAccessor.ReadArray(MemoryAddresses.Attacks.Address, Attacks, 0, MemoryAddresses.Attacks.Length);

            Castles = new CastleData[MemoryAddresses.Castles.Length];
            viewAccessor.ReadArray(MemoryAddresses.Castles.Address, Castles, 0, MemoryAddresses.Castles.Length);

            DefaultKnights = new DefaultKnightData[MemoryAddresses.DefaultKnights.Length];
            viewAccessor.ReadArray(MemoryAddresses.DefaultKnights.Address, DefaultKnights, 0, MemoryAddresses.DefaultKnights.Length);

            Classes = new ClassData[MemoryAddresses.Classes.Length];
            viewAccessor.ReadArray(MemoryAddresses.Classes.Address, Classes, 0, MemoryAddresses.Classes.Length);

            Items = new ItemData[MemoryAddresses.Items.Length];
            viewAccessor.ReadArray(MemoryAddresses.Items.Address, Items, 0, MemoryAddresses.Items.Length);

            SpecialAttacks = new SpecialAttackData[MemoryAddresses.SpecialAttacks.Length];
            viewAccessor.ReadArray(MemoryAddresses.SpecialAttacks.Address, SpecialAttacks, 0, MemoryAddresses.SpecialAttacks.Length);

            Spells = new SpellData[MemoryAddresses.Spells.Length];
            viewAccessor.ReadArray(MemoryAddresses.Spells.Address, Spells, 0, MemoryAddresses.Spells.Length);

            Skills = new SkillData[MemoryAddresses.Skills.Length];
            viewAccessor.ReadArray(MemoryAddresses.Skills.Address, Skills, 0, MemoryAddresses.Skills.Length);

#if WORK_IN_PROGRESS
            monstersInSummon = new MonsterInSummonData[MemoryAddresses.MonstersInSummon.Length];
            viewAccessor.ReadArray(MemoryAddresses.MonstersInSummon.Address, monstersInSummon, 0,
                                   MemoryAddresses.MonstersInSummon.Length);

            statGrowth = new StatGrowthData[MemoryAddresses.StatGrowth.Length];
            thisViewAccessor.ReadArray(MemoryAddresses.StatGrowth.Address, statGrowth, 0, MemoryAddresses.StatGrowth.Length);
#endif
        }
        public void CastFromUnsafeStructsTest()
        {
            CastleData firstCastleData = memoryAccessor.Castles[0];

            Assert.AreEqual("Hervery", memoryAccessor.DereferenceString(firstCastleData.Name));

            DefaultKnightData firstDefaultKnight = memoryAccessor.DefaultKnights[0];

            Assert.AreEqual(1, firstDefaultKnight.Level);

            ClassData classData = memoryAccessor.Classes[0];

            Assert.AreEqual("Fighter", memoryAccessor.DereferenceString(classData.Name));

            SpecialAttackData firstSpecialAttackData = memoryAccessor.SpecialAttacks[0];

            Assert.AreEqual("Howl Fire", memoryAccessor.DereferenceString(firstSpecialAttackData.Name));

            SpellData firstSpellData = memoryAccessor.Spells[0];

            Assert.AreEqual("Heal", memoryAccessor.DereferenceString(firstSpellData.Name));
        }
Esempio n. 3
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 public static int GetAddress(this DefaultKnightData test, int index) =>
 MemoryAddresses.DefaultKnights.Address + (MemoryAddresses.DefaultKnights.SizeOf * index);
Esempio n. 4
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 public DefaultKnightDataViewModel(ref DefaultKnightData data, MemoryAccessor memoryAccessor, int address)
 {
     Address             = address;
     defaultKnightData   = data;
     this.memoryAccessor = memoryAccessor;
 }