public void SetUp() { var generator = new DefaultGenerator(); OpenDungeon = generator.Generate(10, 10); ClosedDungeon = generator.Generate(3, 3); }
public void DefaultGenerator() { var setme = "hi"; IGenerator <string> defgen = new DefaultGenerator <string>(setme); var checkme = (string)defgen.Generate(); Assert.IsNotNull(checkme); Assert.AreEqual(checkme, setme); }
public void DefaultGenerator() { var setme = "hi"; IGenerator<string> defgen = new DefaultGenerator<string>(setme); var checkme = (string) defgen.Generate(); Assert.IsNotNull(checkme); Assert.AreEqual(checkme, setme); }