Esempio n. 1
0
        private void OnEnable()
        {
            EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyWindowItemGUI;

            defaultEditor = DefaultEditorUtility.CreateDefaultEditor(targets, "UnityEditor.RectTransformEditor");
            rectTransform = target as RectTransform;
        }
Esempio n. 2
0
 private void OnDisable()
 {
     EditorApplication.hierarchyWindowItemOnGUI -= OnHierarchyWindowItemGUI;
     DefaultEditorUtility.DestroyDefaultEditor(defaultEditor);
 }