public void InitDataHideBG(ItemViewData d, string name, int max, int cur, Def.CurrencyType type) { data = d; icon.spriteName = name; count.text = cur.ToString() + "/" + max.ToString(); SetBgQuality(data.data.quality); SetIcon(type); }
void SetIcon(Def.CurrencyType type) { kuang.gameObject.SetActive(false); bg.spriteName = Def.NoneSprite; switch (type) { case Def.CurrencyType.Diamond: icon.spriteName = Def.DiamondTex; break; case Def.CurrencyType.Gold: icon.spriteName = Def.CoinTex; break; case Def.CurrencyType.Heart: icon.spriteName = "blue"; break; case Def.CurrencyType.Exp: icon.spriteName = "blue"; break; } }