Esempio n. 1
0
        public void OverwriteFarmAnimal(ref Decorators.FarmAnimal moddedAnimal, string requestedType)
        {
            if (!moddedAnimal.HasName())
            {
                return;
            }
            var typeLog = GetTypeLog(moddedAnimal.GetUniqueId());
            var type    = typeLog == null ? requestedType ?? moddedAnimal.GetTypeString() : typeLog.Current;

            moddedAnimal.UpdateFromData(type);
        }
Esempio n. 2
0
        public static bool Prefix(ref StardewValley.FarmAnimal __instance, ref Building home)
        {
            var moddedAnimal = new Decorators.FarmAnimal(__instance);

            if (!moddedAnimal.HasName())
            {
                return(true);
            }
            moddedAnimal.SetHome(home);
            Mod.ReadSaveData <FarmAnimals>("farm-animals").OverwriteFarmAnimal(ref moddedAnimal, null);
            return(false);
        }