public override List <NomTexture> Name() { if (Decor == null) { return new List <NomTexture>() { NomTexture.Plane1 } } ; var textures = Decor.Name(); textures.Add(NomTexture.Plane1); return(textures); } }
public override List <NomTexture> Name() { if (Decor == null) { return new List <NomTexture>() { NomTexture.CrossedCircle } } ; var textures = Decor.Name(); textures.Add(NomTexture.CrossedCircle); return(textures); } }