private static void StartDecompilationOrDisplayDecompiledCode() { TypeDefinition typeDefinition = GetTypeDefinition(s_currentlySelectedType); switch (s_currentDisplayLanguage) { case DisplayLanguage.CSharp: { if (GeneratedTypesAndDecompiledCSharpCode.ContainsKey(s_currentlySelectedType)) { DisplayDecompiledCode(DisplayLanguage.CSharp); break; } s_decompilationProcess = Decompiler.StartDecompilationProcesses(typeDefinition, DecompiledLanguage.CSharpOnly) .DecompileIntoCSharpProcess; s_currentDecompilationStatus = DecompilationStatus.InProgress; break; } case DisplayLanguage.IL: { if (GeneratedTypesAndDecompiledIlCode.ContainsKey(s_currentlySelectedType)) { DisplayDecompiledCode(DisplayLanguage.IL); break; } s_decompilationProcess = Decompiler.StartDecompilationProcesses(typeDefinition, DecompiledLanguage.ILOnly) .DecompileIntoILProcess; s_currentDecompilationStatus = DecompilationStatus.InProgress; break; } } }
private void StartDecompilationOrDisplayDecompiledCode() { switch (_currentDisplayLanguage) { case DisplayLanguage.CSharp: { if (_generatedTypesAndDecompiledCSharpCode.ContainsKey(_currentlySelectedTypeDefinition)) { DisplayDecompiledCode(DisplayLanguage.CSharp); break; } _decompilationProcess = Decompiler.StartDecompilationProcesses(_currentlySelectedTypeDefinition, DecompiledLanguage.CSharpOnly).DecompileIntoCSharpProcess; _currentDecompilationStatus = DecompilationStatus.InProgress; break; } case DisplayLanguage.IL: { if (_generatedTypesAndDecompiledILCode.ContainsKey(_currentlySelectedTypeDefinition)) { DisplayDecompiledCode(DisplayLanguage.IL); break; } _decompilationProcess = Decompiler.StartDecompilationProcesses(_currentlySelectedTypeDefinition, DecompiledLanguage.ILOnly).DecompileIntoILProcess; _currentDecompilationStatus = DecompilationStatus.InProgress; break; } } }
private static void DisplayDecompiledCode(DisplayLanguage displayLanguage) { s_currentlyDisplayedDecompiledCode = displayLanguage == DisplayLanguage.CSharp ? GeneratedTypesAndDecompiledCSharpCode[s_currentlySelectedType] : GeneratedTypesAndDecompiledIlCode[s_currentlySelectedType]; s_decompiledCodeField.itemsSource = s_currentlyDisplayedDecompiledCode; s_currentDecompilationStatus = DecompilationStatus.Complete; }
private void DisplayDecompiledCode(DisplayLanguage displayLanguage) { _currentlyDisplayedDecompiledCode = displayLanguage == DisplayLanguage.CSharp ? _generatedTypesAndDecompiledCSharpCode[_currentlySelectedTypeDefinition] : _generatedTypesAndDecompiledILCode[_currentlySelectedTypeDefinition]; _decompiledCodeField.itemsSource = _currentlyDisplayedDecompiledCode; _currentDecompilationStatus = DecompilationStatus.Complete; }