public void OnButtonClick(DecoderMessage <ThreeOneSevenDecoderMessages.Types.ButtonMessage> message) { var buttonId = message.Message.InterfaceId; int animation = ButtonAnimationMap[buttonId]; message.Player.SendAnimation(new Animation(animation)); }
public void OnWalkQueueMessage(DecoderMessage <ThreeOneSevenDecoderMessages.Types.WalkingQueueMessage> decoderMessage) { var player = decoderMessage.Player; var message = decoderMessage.Message; var positions = Enumerable.Range(0, message.X.Count) .Select(t => new Position { X = message.X[t], Y = message.Y[t] }).ToArray(); for (int index = 0; index < positions.Length; index++) { Position step = positions[index]; if (index == 0) { _walkingQueueHandler.AddFirstStep(player, step); } else { _walkingQueueHandler.AddStep(player, step); } } player.WalkingQueue.Running = message.Run || player.WalkingQueue.Running; }
public async Task OnWelcomeScreenClick(DecoderMessage <ClickButtonMessage> decoderMessage) { var player = decoderMessage.Player; var buttonPackedId = decoderMessage.Message.ButtonId; switch (buttonPackedId) { case 6: await _messageSender.SendAsync(player, new SendInterfaceMessage { InterfaceId = 548 }); player.UpdateAppearance(); return; } }
public void OnButtonClick(DecoderMessage <ButtonMessage> decoderMessage) { decoderMessage.Player.WalkingQueue.Running = decoderMessage.Message.InterfaceId == 153; }
public async Task OnLogoutClick(DecoderMessage <ButtonMessage> buttonMessage) { await _playerSerializer.AddOrUpdateAsync(buttonMessage.Player); await _protoMessageSender.SendAsync(buttonMessage.Player, new LogoutMessage()); }
public bool CanExecute(DecoderMessage <ThreeOneSevenDecoderMessages.Types.ButtonMessage> message) { return(ButtonAnimationMap.ContainsKey(message.Message.InterfaceId)); }
public void OnPingMessage(DecoderMessage <PingMessage> message) { _ = message.Player.SendAsync(new SendPingMessage(message.Player)); }
public void OnCommand(DecoderMessage <CommandMessage> decoderMessage) { var commandMessage = decoderMessage.Message; Log.Logger.Information("Player {0} executed command {1}", decoderMessage.Player.Username, commandMessage.Command); }