Esempio n. 1
0
        /// <summary>
        /// Change statistics info by rule<see cref="CurrentStatisticRule"/>.
        /// </summary>
        /// <param name="rule">Deck rule type.</param>
        public void ChangeRuleType(DeckRule rule)
        {
            if (_cardLogic.CurrentRule == rule)
            {
                return;
            }

            _cardLogic.TempRule = rule;
        }
Esempio n. 2
0
    /// <summary>
    /// Change statistics info by rule<see cref="CurrentStatisticRule"/>.
    /// </summary>
    /// <param name="rule">Deck rule type.</param>
    public void ChangeStatisticType(DeckRule rule)
    {
        if (CurrentStatisticRule == rule)
        {
            return;
        }

        CurrentStatisticRule = rule;

        GetStaticticFromPrefs();
    }
Esempio n. 3
0
 /// <summary>
 /// Initialize current toggle by game draw rule.
 /// </summary>
 /// <param name="rule">Deck rule type.</param>
 public void InitRuleToggle(DeckRule rule)
 {
     if (rule == DeckRule.ONE_RULE)
     {
         _oneDrawRuleToggle.isOn = true;
     }
     else
     {
         _threeDrawRuleToggle.isOn = true;
     }
 }