internal async void BtnName_Click(object sender, RoutedEventArgs e)
        {
            var deck = DeckList.Instance.ActiveDeck;

            if (deck == null)
            {
                return;
            }
            var settings = new MetroDialogSettings {
                AffirmativeButtonText = "set", NegativeButtonText = "cancel", DefaultText = deck.Name
            };
            var newName = await this.ShowInputAsync("Set deck name", "", settings);

            if (!string.IsNullOrEmpty(newName) && deck.Name != newName)
            {
                deck.Name = newName;
                DeckList.Save();
                DeckPickerList.UpdateDecks();
                if (Config.Instance.HearthStatsAutoUploadNewDecks && HearthStatsAPI.IsLoggedIn)
                {
                    HearthStatsManager.UpdateDeckAsync(deck, true, true);
                }
            }
        }
Esempio n. 2
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        internal async void BtnCloneSelectedVersion_Click(object sender, RoutedEventArgs e)
        {
            var deck = DeckPickerList.SelectedDecks.FirstOrDefault();

            if (deck == null)
            {
                return;
            }
            var cloneStats =
                (await
                 this.ShowMessageAsync("Clone game history?", "(Cloned games do not count towards class or overall stats.)",
                                       MessageDialogStyle.AffirmativeAndNegative,
                                       new MetroDialogSettings
            {
                AffirmativeButtonText = "clone history",
                NegativeButtonText = "do not clone history"
            })) == MessageDialogResult.Affirmative;
            var clone = (Deck)deck.CloneWithNewId(false);

            // bug #1316 - ResetVersions needs the current version as an argument
            clone.ResetVersions();
            clone.ResetHearthstatsIds();
            clone.Archived = false;

            var originalStatsEntry = clone.DeckStats;

            /*while(DeckList.DecksList.Any(d => d.Name == clone.Name))
             * {
             *      var settings = new MetroDialogSettings {AffirmativeButtonText = "Set", DefaultText = clone.Name};
             *      var name =
             *              await
             *              this.ShowInputAsync("Name already exists", "You already have a deck with that name, please select a different one.", settings);
             *
             *      if(string.IsNullOrEmpty(name))
             *              return;
             *
             *      clone.Name = name;
             * }*/

            DeckList.Instance.Decks.Add(clone);
            DeckPickerList.UpdateDecks();
            DeckList.Save();


            var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(clone));

            if (newStatsEntry == null)
            {
                newStatsEntry = new DeckStats(clone);
                DeckStatsList.Instance.DeckStats.Add(newStatsEntry);
            }

            //clone game stats
            if (cloneStats)
            {
                foreach (var game in originalStatsEntry.Games)
                {
                    newStatsEntry.AddGameResult(game.CloneWithNewId());
                }
                Logger.WriteLine("cloned gamestats (version)", "Edit");
            }

            DeckStatsList.Save();
            //DeckPickerList.UpdateList();
            DeckPickerList.SelectDeckAndAppropriateView(clone);

            if (Config.Instance.HearthStatsAutoUploadNewDecks && HearthStatsAPI.IsLoggedIn)
            {
                HearthStatsManager.UploadDeckAsync(clone);
            }
        }
Esempio n. 3
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        public async void SaveDeck(bool overwrite, SerializableVersion newVersion, bool workInProgressDeck = false)
        {
            var deckName = TextBoxDeckName.Text;

            if (string.IsNullOrEmpty(deckName))
            {
                var settings = new MessageDialogs.Settings {
                    AffirmativeButtonText = "Set", DefaultText = deckName
                };

                var name = await this.ShowInputAsync("No name set", "Please set a name for the deck", settings);

                if (string.IsNullOrEmpty(name))
                {
                    return;
                }

                deckName             = name;
                TextBoxDeckName.Text = name;
            }

            if (_newDeck.Cards.Sum(c => c.Count) != 30 && workInProgressDeck == false)
            {
                var settings = new MessageDialogs.Settings {
                    AffirmativeButtonText = "Yes", NegativeButtonText = "No"
                };

                var result =
                    await
                    this.ShowMessageAsync("Not 30 cards",
                                          $"Deck contains {_newDeck.Cards.Sum(c => c.Count)} cards. Is this what you want to save anyway?", MessageDialogStyle.AffirmativeAndNegative, settings);

                if (result != MessageDialogResult.Affirmative)
                {
                    return;
                }
            }

            var previousVersion = _newDeck.Version;

            if (overwrite && (_newDeck.Version != newVersion))
            {
                AddDeckHistory();
                _newDeck.Version                  = newVersion;
                _newDeck.SelectedVersion          = newVersion;
                _newDeck.HearthStatsDeckVersionId = "";
            }

            if (EditingDeck && overwrite)
            {
                DeckList.Instance.Decks.Remove(_newDeck);
            }

            var oldDeckName = _newDeck.Name;

            _newDeck.Name = deckName;

            var newDeckClone = (Deck)_newDeck.Clone();

            newDeckClone.Archived = false;

            DeckList.Instance.Decks.Add(newDeckClone);

            newDeckClone.LastEdited = DateTime.Now;

            DeckList.Save();

            Log.Info("Saved Decks");

            if (EditingDeck)
            {
                TagControlEdit.SetSelectedTags(new List <string>());
                if (deckName != oldDeckName)
                {
                    var statsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(_newDeck));
                    if (statsEntry != null)
                    {
                        if (overwrite)
                        {
                            statsEntry.Name = deckName;
                            Log.Info("Deck has new name, updated deckstats");
                            foreach (var game in statsEntry.Games)
                            {
                                game.DeckName = deckName;
                            }
                        }
                        else
                        {
                            var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(_newDeck));
                            if (newStatsEntry == null)
                            {
                                newStatsEntry = new DeckStats(_newDeck);
                                DeckStatsList.Instance.DeckStats.Add(newStatsEntry);
                            }
                            foreach (var game in statsEntry.Games)
                            {
                                newStatsEntry.AddGameResult(game.CloneWithNewId());
                            }
                            Log.Info("cloned gamestats for \"Set as new\"");
                        }
                        DeckStatsList.Save();
                    }
                }
            }


            if (Config.Instance.HearthStatsAutoUploadNewDecks && HearthStatsAPI.IsLoggedIn)
            {
                Log.Info("auto uploading new/edited deck");
                if (EditingDeck)
                {
                    if (previousVersion != newVersion)
                    {
                        HearthStatsManager.UploadVersionAsync(newDeckClone, _originalDeck.HearthStatsIdForUploading, background: true).Forget();
                    }
                    else
                    {
                        HearthStatsManager.UpdateDeckAsync(newDeckClone, background: true).Forget();
                    }
                }
                else
                {
                    HearthStatsManager.UploadDeckAsync(newDeckClone, background: true).Forget();
                }
            }

            if (EditingDeck)
            {
                DeckManagerEvents.OnDeckUpdated.Execute(newDeckClone);
            }
            else
            {
                DeckManagerEvents.OnDeckCreated.Execute(newDeckClone);
            }


            EditingDeck = false;

            foreach (var tag in _newDeck.Tags)
            {
                SortFilterDecksFlyout.AddSelectedTag(tag);
            }

            DeckPickerList.SelectDeckAndAppropriateView(newDeckClone);
            DeckPickerList.UpdateDecks(forceUpdate: new[] { newDeckClone });
            SelectDeck(newDeckClone, true);
            CloseNewDeck();
            ClearNewDeckSection();
        }
Esempio n. 4
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        private async void SaveDeck(bool overwrite, SerializableVersion newVersion)
        {
            var deckName = TextBoxDeckName.Text;

            if (string.IsNullOrEmpty(deckName))
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Set", DefaultText = deckName
                };

                var name = await this.ShowInputAsync("No name set", "Please set a name for the deck", settings);

                if (String.IsNullOrEmpty(name))
                {
                    return;
                }

                deckName             = name;
                TextBoxDeckName.Text = name;
            }

            /*while(DeckList.DecksList.Any(d => d.Name == deckName) && (!EditingDeck || !overwrite))
             * {
             *      var settings = new MetroDialogSettings {AffirmativeButtonText = "Set", DefaultText = deckName};
             *      var name =
             *              await
             *              this.ShowInputAsync("Name already exists", "You already have a deck with that name, please select a different one.", settings);
             *
             *      if(String.IsNullOrEmpty(name))
             *              return;
             *
             *      deckName = name;
             *      TextBoxDeckName.Text = name;
             * }*/

            if (_newDeck.Cards.Sum(c => c.Count) != 30)
            {
                var settings = new MetroDialogSettings {
                    AffirmativeButtonText = "Yes", NegativeButtonText = "No"
                };

                var result =
                    await
                    this.ShowMessageAsync("Not 30 cards",
                                          string.Format("Deck contains {0} cards. Is this what you want to save anyway?",
                                                        _newDeck.Cards.Sum(c => c.Count)), MessageDialogStyle.AffirmativeAndNegative, settings);

                if (result != MessageDialogResult.Affirmative)
                {
                    return;
                }
            }

            var previousVersion = _newDeck.Version;

            if (overwrite && (_newDeck.Version != newVersion))
            {
                AddDeckHistory();
                _newDeck.Version                  = newVersion;
                _newDeck.SelectedVersion          = newVersion;
                _newDeck.HearthStatsDeckVersionId = "";
                //UpdateDeckHistoryPanel(_newDeck, false);
            }

            if (EditingDeck && overwrite)
            {
                DeckList.Instance.Decks.Remove(_newDeck);
                //DeckPickerList.RemoveDeck(_newDeck);
            }

            var oldDeckName = _newDeck.Name;

            _newDeck.Name = deckName;

            var newDeckClone = (Deck)_newDeck.Clone();

            DeckList.Instance.Decks.Add(newDeckClone);

            newDeckClone.LastEdited = DateTime.Now;

            DeckList.Save();

            Logger.WriteLine("Saved Decks", "SaveDeck");

            if (EditingDeck)
            {
                TagControlEdit.SetSelectedTags(new List <string>());
                if (deckName != oldDeckName)
                {
                    var statsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(_newDeck));
                    if (statsEntry != null)
                    {
                        if (overwrite)
                        {
                            statsEntry.Name = deckName;
                            Logger.WriteLine("Deck has new name, updated deckstats", "SaveDeck");
                        }
                        else
                        {
                            var newStatsEntry = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(_newDeck));
                            if (newStatsEntry == null)
                            {
                                newStatsEntry = new DeckStats(_newDeck);
                                DeckStatsList.Instance.DeckStats.Add(newStatsEntry);
                            }
                            foreach (var game in statsEntry.Games)
                            {
                                newStatsEntry.AddGameResult(game.CloneWithNewId());
                            }
                            Logger.WriteLine("cloned gamestats for \"Set as new\"", "SaveDeck");
                        }
                        DeckStatsList.Save();
                    }
                }
            }


            if (Config.Instance.HearthStatsAutoUploadNewDecks)
            {
                Logger.WriteLine("auto uploading new/edited deck", "SaveDeck");
                if (EditingDeck)
                {
                    if (previousVersion != newVersion)
                    {
                        HearthStatsManager.UploadVersionAsync(newDeckClone, _originalDeck.HearthStatsIdForUploading, background: true);
                    }
                    else
                    {
                        HearthStatsManager.UpdateDeckAsync(newDeckClone, background: true);
                    }
                }
                else
                {
                    HearthStatsManager.UploadDeckAsync(newDeckClone, background: true);
                }
            }

            //after cloning the stats, otherwise new stats will be generated
            //DeckPickerList.AddAndSelectDeck(newDeckClone);

            EditingDeck = false;

            foreach (var tag in _newDeck.Tags)
            {
                SortFilterDecksFlyout.AddSelectedTag(tag);
            }

            if (Config.Instance.SelectedDeckType != DeckType.All)
            {
                if (newDeckClone.IsArenaDeck && Config.Instance.SelectedDeckType != DeckType.Arena)
                {
                    DeckPickerList.SelectDeckType(DeckType.Arena);
                }
                else if (!newDeckClone.IsArenaDeck && Config.Instance.SelectedDeckType != DeckType.Constructed)
                {
                    DeckPickerList.SelectDeckType(DeckType.Constructed);
                }
            }

            if (!DeckPickerList.SelectedClasses.Contains(HeroClassAll.All))
            {
                HeroClassAll deckClass;
                if (Enum.TryParse(newDeckClone.Class, out deckClass))
                {
                    if (!DeckPickerList.SelectedClasses.Contains(deckClass))
                    {
                        DeckPickerList.SelectClasses(new List <HeroClassAll> {
                            deckClass
                        });
                    }
                }
            }

            DeckPickerList.UpdateDecks();

            DeckPickerList.SelectDeck(newDeckClone);
            CloseNewDeck();
            ClearNewDeckSection();
        }
Esempio n. 5
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        private async void DeleteDeck(Deck deck, bool saveAndUpdate = true)
        {
            if (deck == null)
            {
                return;
            }

            var deckStats = DeckStatsList.Instance.DeckStats.FirstOrDefault(ds => ds.BelongsToDeck(deck));

            if (deckStats != null)
            {
                if (deckStats.Games.Any())
                {
                    if (Config.Instance.KeepStatsWhenDeletingDeck)
                    {
                        var defaultDeck = DefaultDeckStats.Instance.GetDeckStats(deck.Class);
                        if (defaultDeck != null)
                        {
                            defaultDeck.Games.AddRange(deckStats.Games);
                        }
                        DefaultDeckStats.Save();
                        Logger.WriteLine(string.Format("Moved deckstats for deck {0} to default stats", deck.Name), "Edit");
                    }
                    else
                    {
                        try
                        {
                            foreach (var game in deckStats.Games)
                            {
                                game.DeleteGameFile();
                            }
                            Logger.WriteLine("Deleted games from deck: " + deck.Name, "Edit");
                        }
                        catch (Exception)
                        {
                            Logger.WriteLine("Error deleting games", "Edit");
                        }
                    }
                }
                DeckStatsList.Instance.DeckStats.Remove(deckStats);
                if (saveAndUpdate)
                {
                    DeckStatsList.Save();
                }
                Logger.WriteLine("Removed deckstats from deck: " + deck.Name, "Edit");
            }

            if (HearthStatsAPI.IsLoggedIn && deck.HasHearthStatsId && await CheckHearthStatsDeckDeletion())
            {
                HearthStatsManager.DeleteDeckAsync(deck, false, true);
            }

            DeckList.Instance.Decks.Remove(deck);
            if (saveAndUpdate)
            {
                DeckList.Save();
                DeckPickerList.UpdateDecks();
                DeckPickerList.UpdateArchivedClassVisibility();
            }
            ListViewDeck.ItemsSource = null;
            Logger.WriteLine("Deleted deck: " + deck.Name, "Edit");
        }