Esempio n. 1
0
        /// <summary>
        /// Returns the specified deck from hearth_decks.db
        /// </summary>
        /// <param name="deckName"></param>
        /// <returns></returns>
        public static Deck DeckFromName(string deckName, CardClass heroClass)
        {
            string query = $"select archetype, num_games, card_name from AllInfo where deck_name = '{deckName}';";
            var    Deck  = new DataTable();

            using (var conn = new SQLiteConnection(connection))
            {
                conn.Open();
                //var cmd = new SQLiteCommand(query, conn);
                using (var adapter = new SQLiteDataAdapter {
                    SelectCommand = new SQLiteCommand(query, conn)
                })
                {
                    adapter.Fill(Deck);
                }
            }

            var cards = new List <Card>();

            //var col = Deck.Columns[4];

            foreach (DataRow row in Deck.Rows)
            {
                cards.Add(Cards.FromName(row.ItemArray[2].ToString()));
            }

            Archetype archetype = DeckHelper.Map <Archetype>(Deck.Rows[0].ItemArray[0].ToString());
            int       numGames  = (int)(long)Deck.Rows[0].ItemArray[1];

            return(new Deck(heroClass, archetype, deckName, numGames, cards));
        }
Esempio n. 2
0
        public static Deck GetMostPopular(CardClass heroClass)
        {
            string query = $"select * from AllInfo where num_games = (select max(num_games) from AllInfo where hero_class = '{heroClass.ToString()}');";
            var    Deck  = new DataTable();

            using (var conn = new SQLiteConnection(connection))
            {
                //var cmd = new SQLiteCommand(query, conn);
                using (var adapter = new SQLiteDataAdapter {
                    SelectCommand = new SQLiteCommand(query, conn)
                })
                {
                    adapter.Fill(Deck);
                }
            }

            var cards = new List <Card>();

            //var col = Deck.Columns[4];

            foreach (DataRow row in Deck.Rows)
            {
                cards.Add(Cards.FromName(row.ItemArray[4].ToString()));
            }

            Archetype archetype = DeckHelper.Map <Archetype>(Deck.Rows[0].ItemArray[1].ToString());
            string    deckName  = Deck.Rows[0].ItemArray[2].ToString();
            int       numGames  = (int)(long)Deck.Rows[0].ItemArray[3];

            return(new Deck(heroClass, archetype, deckName, numGames, cards));
        }