public CheckingBlockOfChain(Deck.Deck.CardType type, Enemy self) : base(type, self) { if (type != Deck.Deck.CardType.CHECK) { throw new System.Exception("Type Conflict! To Create CheckingBlockOfChain used " + type.ToString() + " type"); } }
public ThinkingBlockOfChain(Deck.Deck.CardType type, Enemy self) { this.type = type; this.self = self; }