public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (DecalData != null) { DecalData.WriteBinary(writer); } if (TextureSet != null) { TextureSet.WriteBinary(writer); } if (Sound1 != null) { Sound1.WriteBinary(writer); } if (Sound2 != null) { Sound2.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (BaseImage_Transparency != null) { BaseImage_Transparency.WriteBinary(writer); } if (NormalMap_Specular != null) { NormalMap_Specular.WriteBinary(writer); } if (EnvironmentMapMask != null) { EnvironmentMapMask.WriteBinary(writer); } if (GlowMap != null) { GlowMap.WriteBinary(writer); } if (ParallaxMap != null) { ParallaxMap.WriteBinary(writer); } if (EnvironmentMap != null) { EnvironmentMap.WriteBinary(writer); } if (DecalData != null) { DecalData.WriteBinary(writer); } if (TextureSetFlags != null) { TextureSetFlags.WriteBinary(writer); } }