public static void DrawSphere(Vector3 pos, float radius, Vector3 color) { IntPtr pDebugger = Debugger_t.GetInstance(); Debugger_t.DrawSphere(pDebugger, pos.X, pos.Y, pos.Z, radius, color.X, color.Y, color.Z); }
public static void DrawLine(Vector3 pos1, Vector3 pos2, Vector3 color) { IntPtr pDebugger = Debugger_t.GetInstance(); Debugger_t.DrawLine(pDebugger, pos1.X, pos1.Y, pos1.Z, pos2.X, pos2.Y, pos2.Z, color.X, color.Y, color.Z); }