Instance CreateInstance() { // There is no global state in Vulkan and all per-application state is stored in a // `Instance` object. Creating a `Instance` object initializes the Vulkan library // and allows the application to pass information about itself to the implementation. // For this example, we want Vulkan to act in a 'default' fashion, so we don't // pass and ApplicationInfo object and we don't request any layers or extensions String[] enabledLayers = new string[] { "VK_LAYER_LUNARG_standard_validation" }; var enabledExtensions = new[] { VulkanConstant.ExtDebugReportExtensionName, }; var instanceCreateInfo = new InstanceCreateInfo(enabledLayers, enabledExtensions); var instance = Vk.CreateInstance(instanceCreateInfo); debugCallback = DebugUtils.CreateDebugReportCallback(instance, DebugReport); return(instance); }
protected Instance CreateInstance() { String[] enabledLayers = new string[] { "VK_LAYER_LUNARG_standard_validation" }; var enabledExtensions = new[] { VulkanConstant.KhrSurfaceExtensionName, VulkanConstant.KhrWin32SurfaceExtensionName, VulkanConstant.ExtDebugReportExtensionName, }; var instanceCreateInfo = new InstanceCreateInfo(enabledLayers, enabledExtensions); var instance = Vk.CreateInstance(instanceCreateInfo); debugCallback = DebugUtils.CreateDebugReportCallback(instance, DebugReport); return(instance); }