Esempio n. 1
0
        /// <summary>
        /// Request a new real time data stream. Data will be delivered through the RealTimeDataReceived event.
        /// </summary>
        /// <returns>An ID uniquely identifying this real time data request. -1 if there was an error.</returns>
        public int RequestRealTimeData(RealTimeDataRequest request)
        {
            if (!Connected)
            {
                RaiseEvent(Error, this, new ErrorArgs(-1, "Could not request real time data - not connected."));
                return(-1);
            }

            if (request.Instrument == null)
            {
                RaiseEvent(Error, this, new ErrorArgs(-1, "Real Time Data Request Failed: null Instrument."));
                return(-1);
            }

            request.RequestID = _requestCount++;

            lock (_reqSocketLock)
            {
                //two part message:
                //1: "RTD"
                //2: serialized RealTimeDataRequest
                var ms = new MemoryStream();
                _reqSocket.SendMore("");
                _reqSocket.SendMore("RTD");
                _reqSocket.Send(MyUtils.ProtoBufSerialize(request, ms));
            }
            return(request.RequestID);
        }
Esempio n. 2
0
        public void CheckSendAgainException()
        {
            using (var router = new RouterSocket())
                using (var dealer = new DealerSocket())
                {
                    var port = router.BindRandomPort("tcp://127.0.0.1");
                    router.Options.Linger = TimeSpan.Zero;

                    dealer.Options.SendHighWatermark = 1;
                    dealer.Options.Linger            = TimeSpan.Zero;
                    dealer.Connect("tcp://127.0.0.1:" + port);

#pragma warning disable 618
                    dealer.Send("1", dontWait: true, sendMore: false);
                    dealer.Send("2", dontWait: true, sendMore: false);
#pragma warning restore 618
                }
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            Console.WriteLine(args.Length);
            if (args.Length < 3)
            {
                Console.WriteLine("Requeries 3 arguments: WORLD_SOCKET CRANE_SOCKET SIM_ID");
                return;
            }
            var           worldSocketAddr = args[0];
            var           craneSocketAddr = args[1];
            var           identity        = new UTF8Encoding().GetBytes(args[2]);
            OptimizerType optType;

            if (args.Length > 3)
            {
                optType = OptimizerType.ModelBased;
            }
            else
            {
                optType = OptimizerType.RuleBased;
            }
            Console.WriteLine(optType);

            using (var worldSocket = new DealerSocket()) // bind
                using (var craneSocket = new DealerSocket())
                {
                    worldSocket.Options.Identity = identity;
                    craneSocket.Options.Identity = identity;
                    worldSocket.Connect(worldSocketAddr);
                    Console.WriteLine("Connected world");
                    craneSocket.Connect(craneSocketAddr);
                    Console.WriteLine("Connected crane");


                    while (true)
                    {
                        var world = World.Parser.ParseFrom(worldSocket.ReceiveFrameBytes());

                        var schedule = OptimizeCraneShedule(world, optType);
                        if (schedule != null)
                        {
                            schedule.SequenceNr = world.Crane.Schedule.SequenceNr;
                            Console.WriteLine(schedule);
                            var data = schedule.ToByteArray();
                            Console.WriteLine(data.Length);
                            var msg = new Msg();
                            msg.InitGC(data, data.Length);
                            craneSocket.Send(ref msg, false);
                        }
                    }
                }
        }
Esempio n. 4
0
        /// <summary>
        /// Tries to connect to the QDMS server.
        /// </summary>
        public void Connect()
        {
            Dispose();

            _context      = NetMQContext.Create();
            _reqSocket    = _context.CreateDealerSocket();
            _subSocket    = _context.CreateSubscriberSocket();
            _dealerSocket = _context.CreateSocket(ZmqSocketType.Dealer);

            _reqSocket.Options.Identity    = Encoding.UTF8.GetBytes(_name);
            _subSocket.Options.Identity    = Encoding.UTF8.GetBytes(_name);
            _dealerSocket.Options.Identity = Encoding.UTF8.GetBytes(_name);

            _dealerSocket.ReceiveReady += _dealerSocket_ReceiveReady;
            _reqSocket.ReceiveReady    += _reqSocket_ReceiveReady;
            _subSocket.ReceiveReady    += _subSocket_ReceiveReady;

            _reqSocket.Connect(string.Format("tcp://{0}:{1}", _host, _realTimeRequestPort));

            //start off by sending a ping to make sure everything is regular
            string reply = "";

            try
            {
                _reqSocket.SendMore("");
                _reqSocket.Send("PING");

                _reqSocket.ReceiveString(TimeSpan.FromSeconds(1)); //empty frame starts the REP message //todo receive string?
                reply = _reqSocket.ReceiveString(TimeSpan.FromMilliseconds(50));
            }
            catch
            {
                Dispose();
            }


            if (reply != "PONG") //server didn't reply or replied incorrectly
            {
                _reqSocket.Disconnect(string.Format("tcp://{0}:{1}", _host, _realTimeRequestPort));
                _reqSocket.Close();
                {
                    RaiseEvent(Error, this, new ErrorArgs(-1, "Could not connect to server."));
                    return;
                }
            }

            _lastHeartBeat = DateTime.Now;
            _subSocket.Connect(string.Format("tcp://{0}:{1}", _host, _realTimePublishPort));
            _dealerSocket.Connect(string.Format("tcp://{0}:{1}", _host, _historicalDataPort));

            _running = true;

            //this loop sends out historical data requests and receives the data
            _dealerLoopThread = new Thread(DealerLoop)
            {
                Name = "Client Dealer Loop"
            };
            _dealerLoopThread.Start();

            //this loop takes care of replies to the request socket: heartbeats and data request status messages
            _poller = new Poller();
            _poller.AddSocket(_reqSocket);
            _poller.AddSocket(_subSocket);
            _poller.AddSocket(_dealerSocket);
            Task.Factory.StartNew(_poller.Start, TaskCreationOptions.LongRunning);

            _heartBeatTimer          = new Timer(1000);
            _heartBeatTimer.Elapsed += _timer_Elapsed;
            _heartBeatTimer.Start();
        }