public PlayerData() { buildingInPossession = new List <Builder>(); characterInPossession = new List <Character>(); resourceInPossession = new ResourceDictionary(); equipmentInPossession = new EquipmentDictionary(); currentActivities = new ActivityProgressDictionary(); expandedArea = new List <int>(); level = 1; characterWaitingInLine = new List <Character>(); allDeadCharacter = new DeadCharacterDictionary(); }
public PlayerData() { // UID = ""// FirebaseAuth.DefaultInstance.CurrentUser?.UserId; buildingInPossession = new List <Builder>(); characterInPossession = new List <Character>(); resourceInPossession = new ResourceDictionary(); equipmentInPossession = new EquipmentDictionary(); currentActivities = new ActivityProgressDictionary(); expandedArea = new List <int>(); level = 1; characterWaitingInLine = new List <Character>(); allDeadCharacter = new DeadCharacterDictionary(); }