Esempio n. 1
0
            public void DrawPrim(Matrix world)
            {
                if (BoundingBoxPrim != null)
                {
                    //BonePrim.Transform = new Transform(Matrix.CreateScale(Length) * CurrentMatrix);
                    //BonePrim.Draw(null, world);
                    BoundingBoxPrim.UpdateTransform(new Transform(CurrentMatrix));
                    BoundingBoxPrim.Draw(null, world);
                }

                Vector3 boneStart = Vector3.Transform(Vector3.Zero, CurrentMatrix);

                void DrawToEndPoint(Vector3 endPoint)
                {
                    var forward = -Vector3.Normalize(endPoint - boneStart);

                    Matrix hitboxMatrix = Matrix.CreateWorld(boneStart, forward, Vector3.Up);

                    if (forward.X == 0 && forward.Z == 0)
                    {
                        if (forward.Y >= 0)
                        {
                            hitboxMatrix = Matrix.CreateRotationX(MathHelper.PiOver2) * Matrix.CreateTranslation(boneStart);
                        }
                        else
                        {
                            hitboxMatrix = Matrix.CreateRotationX(-MathHelper.PiOver2) * Matrix.CreateTranslation(boneStart);
                        }
                    }

                    float boneLength = (endPoint - boneStart).Length();

                    GlobalBonePrim.Transform = new Transform(Matrix.CreateRotationY(-MathHelper.PiOver2) * Matrix.CreateScale(boneLength) * hitboxMatrix);
                    GlobalBonePrim.Draw(null, world);

                    //using (var tempBone = new DbgPrimWireBone(Name, new Transform(Matrix.CreateRotationY(-MathHelper.PiOver2) * hitboxMatrix), DBG.COLOR_FLVER_BONE, boneLength, boneLength * 0.2f))
                    //{
                    //    tempBone.Draw(null, world);
                    //}
                }

                if (DBG.CategoryEnableDraw[DbgPrimCategory.FlverBone])
                {
                    if (NubReferenceMatrix != null)
                    {
                        DrawToEndPoint(Vector3.Transform(Vector3.Zero, NubReferenceMatrix.Value * CurrentMatrix));
                    }

                    foreach (var cb in ChildBones)
                    {
                        DrawToEndPoint(Vector3.Transform(Vector3.Zero, cb.CurrentMatrix));
                    }
                }

                if (DBG.CategoryEnableNameDraw[DbgPrimCategory.FlverBone])
                {
                    SpawnPrinter.Position3D = Vector3.Transform(Vector3.Zero, CurrentMatrix * world);
                    SpawnPrinter.Draw();
                }
            }
 public void DrawPrim(Matrix world)
 {
     if (BonePrim != null && BoundingBoxPrim != null)
     {
         BonePrim.Transform = new Transform(Matrix.CreateScale(Length) * CurrentMatrix);
         BonePrim.Draw(null, world);
         BoundingBoxPrim.UpdateTransform(new Transform(CurrentMatrix));
         BoundingBoxPrim.Draw(null, world);
     }
 }