public override decimal GetChargeUnitFee(DateTime beginning) { decimal fee = 0; if (DayTimezone.IsIn(beginning)) { fee += DayTimezone.CalculateFee(DayTimezone.RegularCharge.Minutes);//收取一个单元分钟数费用 if (DayTimezone.LimiteFee.HasValue && DayTimezone.LimiteFee > 0 && fee > DayTimezone.LimiteFee) { fee = DayTimezone.LimiteFee.Value; } } else if (NightTimezone.IsIn(beginning)) { fee += NightTimezone.CalculateFee(DayTimezone.RegularCharge.Minutes);//收取一个单元分钟数费用 if (NightTimezone.LimiteFee.HasValue && NightTimezone.LimiteFee > 0 && fee > NightTimezone.LimiteFee) { fee = NightTimezone.LimiteFee.Value; } } if (FeeOf24Hour > 0 && fee > FeeOf24Hour) { fee = FeeOf24Hour; } if (FeeOfMax > 0 && fee > FeeOfMax) { fee = FeeOfMax; //有封顶费用 } return(fee); }
public override decimal CalcalateCycleFee(double calMins, DateTime beginning, DateTime ending) { decimal fee = 0; double minmutes = 0; minmutes = DayTimezone.TimeZoneTotalMinutes(); fee += DayTimezone.CalculateFee(minmutes); minmutes = NightTimezone.TimeZoneTotalMinutes(); fee += NightTimezone.CalculateFee(minmutes); if (FeeOf24Hour > 0 && fee > FeeOf24Hour) { fee = FeeOf24Hour; } if (FeeOfMax > 0 && fee > FeeOfMax) { fee = FeeOfMax; //有封顶费用 } return(fee); }
/// <summary> /// 在连续时间段内计算各时段交替收费的总费用 /// </summary> /// <param name="beginning"></param> /// <param name="ending"></param> /// <returns></returns> private decimal CalculateFeeAlteration(DateTime beginning, DateTime ending) { double minDay = 0; double minNight = 0; decimal fee = 0; //交替计算,直到所有时段都计算完 do { minDay = DayTimezone.SliceDuration(beginning, ending, SwitchWhenTimeZoneOverTime); if (minDay > 0) { fee += DayTimezone.CalculateFee(minDay); beginning = beginning.AddMinutes(minDay); } minNight = NightTimezone.SliceDuration(beginning, ending, SwitchWhenTimeZoneOverTime); if (minNight > 0) { fee += NightTimezone.CalculateFee(minNight); beginning = beginning.AddMinutes(minNight); } } while (minDay > 0 || minNight > 0); return fee; }