public override void UpExp() { base.UpExp(); Date_Manger.mydate_Instance.pet_snake_curExp = curExp; Date_Manger.mydate_Instance.pet_snake_lv = level; Date_Manger.Save(); }
public void CostGold(int cost) //消耗金币 { Gold -= cost; DisGold(); Date_Manger.mydate_Instance.Gold = Gold; Date_Manger.Save(); }
public void AddGold() //增加金币 { Gold += (int)((Scores / 2) * SkillMultiple); Date_Manger.mydate_Instance.Gold = Gold; Date_Manger.Save(); OpenAccount(); }
public override void levelup() { base.levelup(); Date_Manger.mydate_Instance.skill_add_lv = level; Date_Manger.Save(); }