public Finger newFinger(Vector[] jointList) => new Finger( dg.newLong(100), dg.newInt(100), dg.newInt(100), dg.newFloat(100), dg.newVector(), dg.newVector(), dg.newVector(), dg.newVector(), dg.newFloat(100), dg.newFloat(100), new bool(), new Finger.FingerType(), newBone(jointList[0], jointList[1]), newBone(jointList[1], jointList[2]), newBone(jointList[2], jointList[3]), newBone(jointList[3], jointList[4]) );