Esempio n. 1
0
    void OnDataRecieved(string data)
    {
        if (player.kills <= lastKills && player.deaths <= lastDeaths)
        {
            return;
        }

        int killsSinceLast  = player.kills - lastKills;
        int deathsSinceLast = player.deaths = lastDeaths;

        int kills  = DataTranslater.DataToKill(data);
        int deaths = DataTranslater.DataToDeaths(data);

        int newKills  = killsSinceLast + kills;
        int newDeaths = deathsSinceLast + deaths;

        string newData = DataTranslater.VAluesToData(newKills, newDeaths);

        Debug.Log("Syncing: " + newData);

        lastKills  = player.kills;
        lastDeaths = player.deaths;

        UserAccountManager.instance.SendData(newData);
    }
Esempio n. 2
0
    void OnReceivedData(string data)
    {
        if (killCount == null || deathCount == null)
        {
            return;
        }

        killCount.text  = DataTranslater.DataToKill(data).ToString() + " kills";
        deathCount.text = DataTranslater.DataToDeaths(data).ToString() + " deaths";
    }