static CloneBuffers()
    {
        var random = new Random(RandSeed);

        DataSetArrayUnfixed <byte> MakeDataSet(long length) =>
        new(random, length);

        long start = MinSize;

        bool makeEmpty = start == 0;

        int requiredSize = (makeEmpty ? 1 : 0) + (BitOperations.Log2((uint)MaxSize) - BitOperations.Log2((uint)MinSize)) + 1;

        var dataSets = new List <DataSetArrayUnfixed <byte> >(requiredSize);

        if (makeEmpty)
        {
            var dataSet = MakeDataSet(start);

            //dataSets.Add(dataSet);

            start = 1;
        }

        if (MaxSize == MinSize)
        {
            if (MaxSize != 0)
            {
                var dataSet = MakeDataSet(MaxSize);
                dataSets.Add(dataSet);
            }
        }
        else
        {
            for (long i = start; i <= MaxSize; i *= 2)
            {
                //var halfIndex = (i >> 1) + (i >> 2);
                //if (halfIndex != 0 && halfIndex != i) {
                //	dataSets.Add(MakeDataSet(halfIndex));
                //}

                dataSets.Add(MakeDataSet(i));
            }
        }

        DataSets.AddRange(dataSets);
    }