IEnumerator PreloadAccountImages(string key) { Iloading search = new SearchAccount(); Debug.Log("searching..."); yield return(StartCoroutine(PreloadingManager.instance.LoadingProcess(key, search))); if (!search.isContainErrors()) { Debug.Log("Starting load account data"); Iloading type = new Download_FindAccount(); yield return(StartCoroutine(PreloadingManager.instance.LoadingProcess(key, type))); DataSave.SavePostsInfo(type.GetPosts()); yield return(new WaitForSeconds(1)); GameControllerScr.loadGame = false; SceneManager.LoadScene("Game"); } else { Debug.Log("Account not found"); } }
IEnumerator PreloadSelfImages(string key) { Iloading type = new Download_selfAccountFromAPI(); yield return(StartCoroutine(PreloadingManager.instance.LoadingProcess(key, type))); DataSave.SavePostsInfo(type.GetPosts()); yield return(new WaitForSeconds(1)); GameControllerScr.loadGame = false; SceneManager.LoadScene("Game"); }