Esempio n. 1
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        //设置玩家信息
        public static void SetPlayerInfo(this DataNodeComponent dataNode, PlayerInfo player)
        {
            IDataNode playerNode = dataNode.GetOrAddNode(Constant.DataNode.PlayerNode);

            dataNode.SetData <VarPlayerInfo>(Constant.DataNode.PlayerInfo, player, playerNode);
            GameEntry.Event.Fire(dataNode, new PlayerStateChangedEventArgs(player));
        }
Esempio n. 2
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        //根据配置表加载全部地点
        public static void LoadAllSiteByTable(this DataNodeComponent dataNode)
        {
            IDataNode           siteNode = dataNode.GetOrAddNode(Constant.DataNode.SiteList);
            IDataTable <DRSite> dtSite   = GameEntry.DataTable.GetDataTable <DRSite>();

            DRSite[] drSites = dtSite.GetAllDataRows();
            foreach (DRSite drSite in drSites)
            {
                dataNode.SetData <VarSiteInfo>(drSite.Id.ToString(), new SiteInfo(drSite.Id), siteNode);
            }
        }
Esempio n. 3
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        public static void SetGameInfo(this DataNodeComponent dataNode)
        {
            IDataNode gameNode = dataNode.GetOrAddNode(Constant.DataNode.GameNode);
            GameInfo  gameInfo = new GameInfo()
            {
                NowSite = 1,
                NowTime = 0
            };

            dataNode.SetGameInfo(gameInfo);
            dataNode.SetData <VarInt>("GameTest", 99, gameNode);
        }
Esempio n. 4
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        //设置Game信息
        public static void SetGameInfo(this DataNodeComponent dataNode, GameInfo game)
        {
            IDataNode gameNode = dataNode.GetOrAddNode(Constant.DataNode.GameNode);

            dataNode.SetData <VarGameInfo>(Constant.DataNode.GameInfo, game, gameNode);
        }