public static string[] InitializeData() { return(DataIndexConstants.InitializeData(RequiresEquipmentIndex)); }
public static string[] InitializeData() { return(DataIndexConstants.InitializeData(MaxHitDiceIndex)); }
public static string[] InitializeData() { return(DataIndexConstants.InitializeData(SaveDcBonusIndex)); }
public static string[] InitializeData() { return(DataIndexConstants.InitializeData(ConditionIndex)); }
public static string[] InitializeData() { return(DataIndexConstants.InitializeData(NumberOfHands)); }