/// <summary>
        /// Draws a body
        /// </summary>
        /// <param name="joints">joints to draw</param>
        /// <param name="jointPoints">translated positions of joints to draw</param>
        /// <param name="drawingContext">drawing context to draw to</param>
        /// <param name="drawingPen">specifies color to draw a specific body</param>
        private void DrawBody(IReadOnlyDictionary <JointType, Joint> joints, IDictionary <JointType, Point> jointPoints, DrawingContext drawingContext, Pen drawingPen)
        {
            // Draw the bones
            foreach (var bone in this.bones)
            {
                this.DrawBone(joints, jointPoints, bone.Item1, bone.Item2, drawingContext, drawingPen);
            }



            // Draw the joints
            foreach (JointType jointType in joints.Keys)
            {
                Brush drawBrush = null;

                TrackingState trackingState = joints[jointType].TrackingState;

                if (trackingState == TrackingState.Tracked)
                {
                    drawBrush = this.trackedJointBrush;
                }
                else if (trackingState == TrackingState.Inferred)
                {
                    drawBrush = this.inferredJointBrush;
                }

                if (drawBrush != null)
                {
                    drawingContext.DrawEllipse(drawBrush, null, jointPoints[jointType], JointThickness, JointThickness);
                }
            }

            //XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXx

            // Basically creates joints that need tracking
            // Every trackable joint that is.
            CameraSpacePoint Head = joints[JointType.Head].Position;
            CameraSpacePoint Neck = joints[JointType.Neck].Position;

            CameraSpacePoint SpineShoulder = joints[JointType.SpineShoulder].Position;
            CameraSpacePoint SpineMid      = joints[JointType.SpineMid].Position;
            CameraSpacePoint SpineBase     = joints[JointType.SpineBase].Position;

            CameraSpacePoint RightShoulder = joints[JointType.ShoulderRight].Position;
            CameraSpacePoint LeftShoulder  = joints[JointType.ShoulderLeft].Position;
            CameraSpacePoint RightElbow    = joints[JointType.ElbowRight].Position;
            CameraSpacePoint LeftElbow     = joints[JointType.ElbowLeft].Position;
            CameraSpacePoint RightWrist    = joints[JointType.WristRight].Position;
            CameraSpacePoint LeftWrist     = joints[JointType.WristLeft].Position;
            CameraSpacePoint RightHand     = joints[JointType.HandRight].Position;
            CameraSpacePoint LeftHand      = joints[JointType.HandLeft].Position;
            CameraSpacePoint RightThumb    = joints[JointType.ThumbRight].Position;
            CameraSpacePoint LeftThumb     = joints[JointType.ThumbLeft].Position;
            CameraSpacePoint RightHandTip  = joints[JointType.HandTipRight].Position;
            CameraSpacePoint LeftHandTip   = joints[JointType.HandTipLeft].Position;

            CameraSpacePoint RightHip   = joints[JointType.HipRight].Position;
            CameraSpacePoint LeftHip    = joints[JointType.HipLeft].Position;
            CameraSpacePoint RightKnee  = joints[JointType.KneeRight].Position;
            CameraSpacePoint LeftKnee   = joints[JointType.KneeLeft].Position;
            CameraSpacePoint RightAnkle = joints[JointType.AnkleRight].Position;
            CameraSpacePoint LeftAnkle  = joints[JointType.AnkleLeft].Position;
            CameraSpacePoint RightFoot  = joints[JointType.FootRight].Position;
            CameraSpacePoint LeftFoot   = joints[JointType.FootLeft].Position;

            // if program session has 'started' then
            if (started)
            {
                if (marking)
                {
                    dataHandler.AddJointData(DateTime.Now.ToString("hh:mm:ss.ffffzzz"), Head, Neck, SpineShoulder,
                                             SpineMid, SpineBase, RightShoulder,
                                             LeftShoulder, RightElbow, LeftElbow,
                                             RightWrist, LeftWrist, RightHand,
                                             LeftHand, RightThumb, LeftThumb,
                                             RightHandTip, LeftHandTip, RightHip,
                                             LeftHip, RightKnee, LeftKnee,
                                             RightAnkle, LeftAnkle, RightFoot,
                                             LeftFoot, true);
                }
                else
                {
                    dataHandler.AddJointData(DateTime.Now.ToString("hh:mm:ss.ffffzzz"), Head, Neck, SpineShoulder,
                                             SpineMid, SpineBase, RightShoulder,
                                             LeftShoulder, RightElbow, LeftElbow,
                                             RightWrist, LeftWrist, RightHand,
                                             LeftHand, RightThumb, LeftThumb,
                                             RightHandTip, LeftHandTip, RightHip,
                                             LeftHip, RightKnee, LeftKnee,
                                             RightAnkle, LeftAnkle, RightFoot,
                                             LeftFoot, false);
                }
            }

            //XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXx
        }