public static void CreateMapInfo(UnityEngine.Object[] sprites, string savepath)
    {
        CharInfoA[] tmp = new CharInfoA[16];
        for (int i = 0; i < 16; i++)
        {
            tmp[i]     = new CharInfoA();
            tmp[i].len = i + 1;
        }
        CharUV uv = new CharUV();

        unsafe
        {
            fixed(byte *bp = &buff[0])
            {
                for (int i = 0; i < sprites.Length; i++)
                {
                    var sp = sprites[i] as Sprite;
                    if (sp != null)
                    {
                        int   len = AddSpriteInfo(sp);
                        var   dat = tmp[len - 1].dat;
                        char *cp  = (char *)bp;
                        for (int j = 0; j < len; j++)
                        {
                            dat.Add(*cp);
                            cp++;
                        }
                        CalculUV(sp.rect, sp.texture.width, sp.texture.height, ref uv);
                        tmp[len - 1].uvs.Add(uv);
                    }
                }
            }
        }
        DataBuffer db   = new DataBuffer();
        FakeStruct fake = new FakeStruct(db, 16);

        for (int i = 0; i < 16; i++)
        {
            var        t  = tmp[i];
            FakeStruct fs = new FakeStruct(db, 3);
            fs[0] = t.len;
            if (tmp[i].dat.Count > 0)
            {
                fs[1] = db.AddArray <char>(t.dat.ToArray());
                fs[2] = db.AddArray <CharUV>(t.uvs.ToArray());
            }
            fake.SetData(i, fs);
        }
        db.fakeStruct = fake;
        byte[] data = db.ToBytes();
        File.WriteAllBytes(savepath, data);
        Debug.Log("emoji info create done");
    }
        public override unsafe FakeStruct LoadFromObject(Component com, DataBuffer buffer)
        {
            var obj = com as EdgeCollider2D;

            if (obj == null)
            {
                return(null);
            }
            FakeStruct        fake = new FakeStruct(buffer, EdgeColliderData.ElementSize);
            EdgeColliderData *ec   = (EdgeColliderData *)fake.ip;

            if (obj.sharedMaterial != null)
            {
                ec->sharedMaterial = buffer.AddData(obj.sharedMaterial.name);
            }
            ec->offset         = obj.offset;
            ec->usedByEffector = obj.usedByEffector;
            ec->isTrigger      = obj.isTrigger;
            ec->density        = obj.density;
            ec->edgeRadius     = obj.edgeRadius;
            if (obj.points != null)
            {
                ec->points = buffer.AddArray <Vector2>(obj.points);
            }
            return(fake);
        }
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        public static unsafe FakeStruct LoadFromObject(Component com, DataBuffer buffer)
        {
            var obj = com as PolygonCollider2D;

            if (obj == null)
            {
                return(null);
            }
            FakeStruct           fake = new FakeStruct(buffer, PolygonColliderData.ElementSize);
            PolygonColliderData *ec   = (PolygonColliderData *)fake.ip;

            if (obj.sharedMaterial != null)
            {
                ec->sharedMaterial = buffer.AddData(obj.sharedMaterial.name);
            }
            ec->offset         = obj.offset;
            ec->usedByEffector = obj.usedByEffector;
            ec->isTrigger      = obj.isTrigger;
            ec->density        = obj.density;
            ec->autoTiling     = obj.autoTiling;
            ec->pathCount      = obj.pathCount;
            if (obj.points != null)
            {
                ec->points = buffer.AddArray <Vector2>(obj.points);
            }
            return(fake);
        }
        public void SendData(byte type, ushort messageID, byte[] data, ushort size)
        {
            DataBuffer dataBuffer = new DataBuffer();

            dataBuffer.Add(signature);
            dataBuffer.Add(type);
            dataBuffer.Add(messageID);
            dataBuffer.AddArray(data, 0, size);
            SendData(dataBuffer.GetBuffer(), (ushort)dataBuffer.GetBufferSize());
        }
Esempio n. 5
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 public unsafe override void ToBufferData(DataBuffer db, UITransfromData *data)
 {
     if (Points != null)
     {
         FakeStruct fs = new FakeStruct(db, 2);
         fs[0]     = (int)EventColliderType.Polygon;
         fs[1]     = db.AddArray <Vector2>(Points);
         data->eve = db.AddData(fs);
     }
 }
Esempio n. 6
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 public unsafe override void ToBufferData(DataBuffer db, huqiang.Core.UIData.UIElementData *data)
 {
     if (Points != null)
     {
         FakeStruct fs = new FakeStruct(db, 2);
         fs[0] = (int)EventColliderType.Polygon;
         if (Points != null)
         {
             if (Points.Length > 2)
             {
                 fs[1] = db.AddArray <Vector2>(Points);
             }
         }
         int type  = db.AddData("PolygonEventHelper");
         int index = db.AddData(fs);
         data->eve = type << 16 | index;
     }
 }
Esempio n. 7
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        public FakeStruct Save(DataBuffer db)
        {
            FakeStruct fake = new FakeStruct(db, 11);

            fake[0] = db.AddData(this.GetType().Name, DataType.String);
            fake[1] = db.AddData(a, DataType.Int32Array);
            if (b != null)
            {
                fake[2] = db.AddData(new FakeStringArray(b), DataType.FakeStringArray);
            }
            if (c != null)
            {
                if (c.Length > 0)
                {
                    Int16[] c_b = new Int16[c.Length];
                    for (int i = 0; i < c.Length; i++)
                    {
                        var c_t = c[i];
                        if (c_t != null)
                        {
                            c_b[i] = (Int16)db.AddData(c_t.Save(db));
                        }
                    }
                    fake[3] = db.AddData(c_b, DataType.Int16Array);
                }
            }
            if (d != null)
            {
                if (d.Count > 0)
                {
                    fake[4] = db.AddData(d.ToArray(), DataType.Int32Array);
                }
            }
            if (e != null)
            {
                if (e.Count > 0)
                {
                    fake[5] = db.AddData(new FakeStringArray(e.ToArray()), DataType.FakeStringArray);
                }
            }
            if (f != null)
            {
                if (f.Count > 0)
                {
                    Int16[] f_b = new Int16[f.Count];
                    for (int i = 0; i < f.Count; i++)
                    {
                        var f_t = f[i];
                        if (f_t != null)
                        {
                            f_b[i] = (Int16)db.AddData(f_t.Save(db));
                        }
                    }
                    fake[6] = db.AddData(f_b, DataType.Int16Array);
                }
            }
            fake[7] = (int)scroll;
            if (v2 != null)
            {
                fake[8] = db.AddArray <Vector2>(v2);
            }
            if (v3 != null)
            {
                fake[9] = db.AddArray <Vector3>(v3);
            }
            if (v4 != null)
            {
                fake[10] = db.AddArray <Vector4>(v4.ToArray());
            }
            return(fake);
        }