public void ChangeGallery(int i) { DataBaseManager.OBJECT obj = DataBaseManager.GetEnemyNum(i); text.text = obj.name + "\n"; text.text += obj.guid + "\n"; text.text += obj.eat; }
public static GameObject CreateEnemy(DataBaseManager.OBJECT data, Vector3 pos = new Vector3()) { GameObject g = CreateCharacter(data.path); g.name = data.name; g.transform.position = data.pos; g.transform.localScale *= data.scale; g.AddComponent <Enemy>(); return(g); }
public static GameObject CreateHuman(DataBaseManager.OBJECT data, Vector3 pos = new Vector3()) { GameObject g = CreateCharacter(data.path); g.name = data.name; g.transform.position = pos; if (data.scale <= 0) { data.scale = 1; } g.transform.localScale *= data.scale; g.AddComponent <Human>(); return(g); }