public virtual void ReadChildData(BinaryReader reader) { int x = 0; for (x = 0; (x < _data.Count); x = (x + 1)) { Data.Add(new ByteBlockBlock()); Data[x].Read(reader); } for (x = 0; (x < _data.Count); x = (x + 1)) { Data[x].ReadChildData(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2.Add(new ByteBlockBlock()); Data2[x].Read(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2[x].ReadChildData(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3.Add(new ByteBlockBlock()); Data3[x].Read(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3[x].ReadChildData(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4.Add(new ByteBlockBlock()); Data4[x].Read(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4[x].ReadChildData(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5.Add(new ByteBlockBlock()); Data5[x].Read(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5[x].ReadChildData(reader); } }
public virtual void ReadChildData(BinaryReader reader) { int x = 0; _bitmap.ReadString(reader); for (x = 0; (x < _data.Count); x = (x + 1)) { Data.Add(new ByteBlockBlock()); Data[x].Read(reader); } for (x = 0; (x < _data.Count); x = (x + 1)) { Data[x].ReadChildData(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2.Add(new ByteBlockBlock()); Data2[x].Read(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2[x].ReadChildData(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3.Add(new ByteBlockBlock()); Data3[x].Read(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3[x].ReadChildData(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4.Add(new ByteBlockBlock()); Data4[x].Read(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4[x].ReadChildData(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5.Add(new ByteBlockBlock()); Data5[x].Read(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5[x].ReadChildData(reader); } for (x = 0; (x < _aspect.Count); x = (x + 1)) { Aspect.Add(new LightVolumeAspectBlockBlock()); Aspect[x].Read(reader); } for (x = 0; (x < _aspect.Count); x = (x + 1)) { Aspect[x].ReadChildData(reader); } for (x = 0; (x < _emptyname.Count); x = (x + 1)) { Emptyname.Add(new LightVolumeRuntimeOffsetBlockBlock()); Emptyname[x].Read(reader); } for (x = 0; (x < _emptyname.Count); x = (x + 1)) { Emptyname[x].ReadChildData(reader); } }
public virtual void ReadChildData(BinaryReader reader) { int x = 0; _materialEffects.ReadString(reader); _bitmap.ReadString(reader); for (x = 0; (x < _data.Count); x = (x + 1)) { Data.Add(new ByteBlockBlock()); Data[x].Read(reader); } for (x = 0; (x < _data.Count); x = (x + 1)) { Data[x].ReadChildData(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2.Add(new ByteBlockBlock()); Data2[x].Read(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2[x].ReadChildData(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3.Add(new ByteBlockBlock()); Data3[x].Read(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3[x].ReadChildData(reader); } for (x = 0; (x < _cores.Count); x = (x + 1)) { Cores.Add(new LiquidCoreBlockBlock()); Cores[x].Read(reader); } for (x = 0; (x < _cores.Count); x = (x + 1)) { Cores[x].ReadChildData(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4.Add(new ByteBlockBlock()); Data4[x].Read(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4[x].ReadChildData(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5.Add(new ByteBlockBlock()); Data5[x].Read(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5[x].ReadChildData(reader); } }
public virtual void ReadChildData(BinaryReader reader) { int x = 0; _particlePhysics.ReadString(reader); for (x = 0; (x < _data.Count); x = (x + 1)) { Data.Add(new ByteBlockBlock()); Data[x].Read(reader); } for (x = 0; (x < _data.Count); x = (x + 1)) { Data[x].ReadChildData(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2.Add(new ByteBlockBlock()); Data2[x].Read(reader); } for (x = 0; (x < _data2.Count); x = (x + 1)) { Data2[x].ReadChildData(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3.Add(new ByteBlockBlock()); Data3[x].Read(reader); } for (x = 0; (x < _data3.Count); x = (x + 1)) { Data3[x].ReadChildData(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4.Add(new ByteBlockBlock()); Data4[x].Read(reader); } for (x = 0; (x < _data4.Count); x = (x + 1)) { Data4[x].ReadChildData(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5.Add(new ByteBlockBlock()); Data5[x].Read(reader); } for (x = 0; (x < _data5.Count); x = (x + 1)) { Data5[x].ReadChildData(reader); } for (x = 0; (x < _data6.Count); x = (x + 1)) { Data6.Add(new ByteBlockBlock()); Data6[x].Read(reader); } for (x = 0; (x < _data6.Count); x = (x + 1)) { Data6[x].ReadChildData(reader); } for (x = 0; (x < _data7.Count); x = (x + 1)) { Data7.Add(new ByteBlockBlock()); Data7[x].Read(reader); } for (x = 0; (x < _data7.Count); x = (x + 1)) { Data7[x].ReadChildData(reader); } for (x = 0; (x < _data8.Count); x = (x + 1)) { Data8.Add(new ByteBlockBlock()); Data8[x].Read(reader); } for (x = 0; (x < _data8.Count); x = (x + 1)) { Data8[x].ReadChildData(reader); } for (x = 0; (x < _data9.Count); x = (x + 1)) { Data9.Add(new ByteBlockBlock()); Data9[x].Read(reader); } for (x = 0; (x < _data9.Count); x = (x + 1)) { Data9[x].ReadChildData(reader); } }